The recently added Input Buffering does not work for "Quick Cast"

Testing Geist. Cannot cast Essence Bomb after Malice (daggers) without dropping the input with Quick Cast enabled. With "Confirm Cast", on the other hand, the input buffer works and the input is not dropped.

However, using confirm cast is not very useful here, because even though the bomb input does not get dropped, the mouse click required to launch the bomb gets lost.

I was very excited with the implementation of input buffer and went straight to Lady Geist to test it out, since I frequently miss the bomb input after daggers. Sadly, it did not work seamlessly as expected.
 
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