Dr.Fox
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Descriptions additional info spirit scaling or title flavor text, stats or idk nutshell of character at the end of textTables
are mainly for stats to give a better feel to how the hero should playnot mentioned stats such as melee are the base melee damage
Lore
The Champion is a spawn of the Patron to do his biding and reaching the goal of manifestation. He is a completely conscious minion of the Patron and can think for himself. Unlike the chosen ones he himself will not be able to make a demand to the Patron after the ritual as his oath states.The Champion is around the size of a normal person if you don't count all the armor he is wearing. Be careful he is a lot heavier then he looks.
no further description as freedom of art for the devs and the setting they are cooking is pretty important to me.
Vitality
| Health | 725 | |
| regen | 2 | |
| speed | 7.6 m/s | |
| stamina | 3 |
Gun
The Champions favored Weapon is a modified version of the guardians staff to make it possible to wield the power of the Patron.The weapon itself will have a heat system that decreases the damage of the weapon if over used.
| Damage | 10 | |
| Fire rate | 6 | |
| Ammo | inf but for every shot fired 4% heat build up | gets reduced with more ammo stat |
| Heat | past 50% heat 25% dmg reduction past 75=40% red. past 90= +fire rate red. 1/3 60dps / 45 dps / 36 dps / 24 dps | this is either way to strong or to weak |
| decay | 0.25s after build up stop 30%/s | |
| Range | 20-48m | |
| Velocity | 712m/s |
Ability 1 - Overcharge
The Champion uses the heat in his staff and concentrates it into making his next shot explode.Can only be used in the 3rd or 4th Stage of heat build up.
| Damage | 70 | 0.5x |
| radius | 3.5m | |
| buff duration | 4s | time to get shot of |
| cd | 18s | |
| heat consumption | 10% | |
| charges | 1 |
| Upgrade 1 | -6s cd |
| Upgrade 2 | removes usage restricion ignores all restrictions of usage |
| Upgrade 3 | now consumes up to another +10% heat and damage increases by 2.5% per 1% heat |
Ability 2 - Meltdown
The Champion uses his energy to drastically increase his performance at the cost of heat build up.| Mobility buff | +15% | 0.06x dash and speed |
| fire rate | +20% | 0.06x |
| heat build up | +5%/s | |
| duration | 6s | can be canceled early |
| cd | 30s |
| Upgrade 1 | -7s cd |
| Upgrade 2 | while active removes all heat debuffs |
| Upgrade 3 | turns heat debuffs into buffs and doubles heat build up |
Ability 3 - Soldier of Wax
Passive The Champion creates a trail of wax under himself whenever he builds up heat leading to a somehow very explosive.explosion starts a bit above the trail because of the gas from the heat up
Active When activated infuses Wax into his gun making his shots leave a small trail under them and leaving enemies hit with a extremely hot chunk of wax stuck to them.
Although The Champion is always burning his own body to the ground it seems like there is no end to the wax he is made of.
| Wax trail duration | 10s | big blob will loose 1m/s radius every 2s cant be refreshed |
| width | 1m | 0.003x up to 15 m distance shot distance |
| active duration | 4s | |
| cd | 28s | |
| explosion damage | 10 dmg/m puddle size of wax | 0.2x triggered by ability 1 or 4 and destroys wax up to 20x |
| explosion radius | trail size +25% | big booom |
| heat trail | 1m wax per 10% | 0.003x size can still spawn at 100% heat level |
| radius expansion | 50% after 10m 25% after 20m | this is meant when wax spawns on wax |
| max size | 50m | cant be increased with extra ability range |
| Upgrade 1 | +1.5s active duration |
| Upgrade 2 | wax max size +10m and wax duration +4s |
| Upgrade 3 | max damage increases to 30x and radius expansion 50% afer 15m and 25% after 30m |
I want this to be big explosion trap that's not easy to set up is big and doesn't feel like you could tank it but it is impossible to balance without visualization of the actual size
up to 1800 dmg at max damage and 250 spirit powerAbility 4 - Manifestation
The Champion physically manifests a part of the Patrons true power after channeling his Oath.A small apparition of the patron appears above The Champion shooting a short burst of condensed energy in the direction he is looking at.
| Beam dps | 125 | 4x |
| channel time | 2.5s | 210° turn limit |
| duration | 2s | can't change beam direction after channeling or move |
| width | 4m | |
| range | 55m | |
| cd | 110s |
| Upgrade 1 | -30s |
| Upgrade 2 | +500 barrier while ulting and be able to very slowly move the beam |
| Upgrade 3 | +1.5s duration and gain unstoppable channel |
In a nutshell The Champion should be able to secure an area and punish pushing him and be able to counter push with his ult forcing the enemies to seek cover and quickly get a kill of someone who couldn't get away or was left alone.
I need to sleep now bye bye for now. I will try to answer any comments.