Midnull
New member
In testing I noticed that when activating say Spirit Overflow the extra spiritualism does not enhance the shot from the carbine.
But why would it? The spiritualism boost applies to all other abilities but not to the one it was taken for? That's weird.
Also with the other sources of additional spiritual power:
Diviner's Kevlar
Surge of Power
Shadow Weave
Infuser
Ammo Scavenger
Casting Rune
Maybe I just don't understand how the Carbine and its Spiritism multiplier works, if the extra damage is calculated only from the static indicator of Spiritic Power then it should be explicitly stated in the description of the ability, although such mechanics would be extremely strange because this is the only ability in my memory that works this way.
I also want to understand, if it is considered by the game for enhanced but still shot from our weapons (because for this you need to have at least 1 bullet in the magazine), then why on it so strange work so many other amplifiers? For example, Lucky Shot it imposes a slowdown but no additional damage. Or Point Blank, which enhances the shot but does not apply slowdown. Okay I can understand why it doesn't work with Headhunter or Ricoshet (that would be too strong) but why it doesn't work with Slowing Bullets? This is a topic for a separate thread (which already exists and has no comments) because there are many such interactions.
I realize that the game is in development and I hope that the developers will correct such inaccuracies in mechanics by release and we can all enjoy the game by understanding the interactions between characters, their abilities and items.
But why would it? The spiritualism boost applies to all other abilities but not to the one it was taken for? That's weird.
Also with the other sources of additional spiritual power:
Diviner's Kevlar
Surge of Power
Shadow Weave
Infuser
Ammo Scavenger
Casting Rune
Maybe I just don't understand how the Carbine and its Spiritism multiplier works, if the extra damage is calculated only from the static indicator of Spiritic Power then it should be explicitly stated in the description of the ability, although such mechanics would be extremely strange because this is the only ability in my memory that works this way.
I also want to understand, if it is considered by the game for enhanced but still shot from our weapons (because for this you need to have at least 1 bullet in the magazine), then why on it so strange work so many other amplifiers? For example, Lucky Shot it imposes a slowdown but no additional damage. Or Point Blank, which enhances the shot but does not apply slowdown. Okay I can understand why it doesn't work with Headhunter or Ricoshet (that would be too strong) but why it doesn't work with Slowing Bullets? This is a topic for a separate thread (which already exists and has no comments) because there are many such interactions.
I realize that the game is in development and I hope that the developers will correct such inaccuracies in mechanics by release and we can all enjoy the game by understanding the interactions between characters, their abilities and items.