When standing on the belly of the enemy Walkers they stop attacking.
-Spawning a friendly Infernus within stomp range, caused him to stomp 3 times knocking Infernus slightly further away each time and then became tame again
Likely the same case for this bug report:
Walker AI Breaks when on top
-Spawning a friendly Infernus within stomp range, caused him to stomp 3 times knocking Infernus slightly further away each time and then became tame again
Likely the same case for this bug report:
Walker AI Breaks when on top