LashIsHot
Active member
Item Stats:
5 Spirit Power
+25% NPC Damage (Upgrade from Monster Rounds)
Passive:
On killing a enemy trooper or neutral, there is a 30% (subject to change?) chance for a ally trooper to spawn. This trooper will push down the nearest lane w/ bonus stats (20%+ increase to Health, Resistances, and Damage stats). This trooper soul value is half of the normal value when killed.
This Item would be under the Spirit Shop, and be a t3.
It would be a upgrade path from Monster Rounds.
The idea is to have a item dedicated to pushing, and split pushing. This item can definitely be strong, but also risks giving souls to the enemy team.
Ideally i would also increase the Defense of structures in a upcoming patch; since they can die really easily atm. (Plating similar to league would be cool for the first guardians)
5 Spirit Power
+25% NPC Damage (Upgrade from Monster Rounds)
Passive:
On killing a enemy trooper or neutral, there is a 30% (subject to change?) chance for a ally trooper to spawn. This trooper will push down the nearest lane w/ bonus stats (20%+ increase to Health, Resistances, and Damage stats). This trooper soul value is half of the normal value when killed.
This Item would be under the Spirit Shop, and be a t3.
It would be a upgrade path from Monster Rounds.
The idea is to have a item dedicated to pushing, and split pushing. This item can definitely be strong, but also risks giving souls to the enemy team.
Ideally i would also increase the Defense of structures in a upcoming patch; since they can die really easily atm. (Plating similar to league would be cool for the first guardians)