T3 Spirit Item: Paraffin Transmutation

LashIsHot

Active member
Item Stats:
5 Spirit Power
+25% NPC Damage (Upgrade from Monster Rounds)

Passive:
On killing a enemy trooper or neutral, there is a 30% (subject to change?) chance for a ally trooper to spawn. This trooper will push down the nearest lane w/ bonus stats (20%+ increase to Health, Resistances, and Damage stats). This trooper soul value is half of the normal value when killed.

This Item would be under the Spirit Shop, and be a t3.
It would be a upgrade path from Monster Rounds.


The idea is to have a item dedicated to pushing, and split pushing. This item can definitely be strong, but also risks giving souls to the enemy team.

Ideally i would also increase the Defense of structures in a upcoming patch; since they can die really easily atm. (Plating similar to league would be cool for the first guardians)
 
I'd also ideally add a siege trooper that alternates each wave as well, in a upcoming update (assuming a defense increase to structures comes as well)
 
a T1 component Item instead of monster rounds could also be something like the following:

T1 Spirit Item - Summon: Candle Trooper
Passive:
Nearby Troopers do 10% increased Damage/Health. (Could carry on to the T3 upgrade as well, and be like 15-20%)
Active: (60 Second Cooldown)
On activation, summon 1 Siege Trooper with bonus stats.
 
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