T3 Spirit Item: Paraffin Transmutation

LashIsHot

Active member
Item Stats:
5 Spirit Power
+25% NPC Damage (Upgrade from Monster Rounds)

Passive:
On killing a enemy trooper or neutral, there is a 30% (subject to change?) chance for a ally trooper to spawn. This trooper will push down the nearest lane w/ bonus stats (20%+ increase to Health, Resistances, and Damage stats). This trooper soul value is half of the normal value when killed.

This Item would be under the Spirit Shop, and be a t3.
It would be a upgrade path from Monster Rounds.


The idea is to have a item dedicated to pushing, and split pushing. This item can definitely be strong, but also risks giving souls to the enemy team.

Ideally i would also increase the Defense of structures in a upcoming patch; since they can die really easily atm. (Plating similar to league would be cool for the first guardians)
 
I'd also ideally add a siege trooper that alternates each wave as well, in a upcoming update (assuming a defense increase to structures comes as well)
 
a T1 component Item instead of monster rounds could also be something like the following:

T1 Spirit Item - Summon: Candle Trooper
Passive:
Nearby Troopers do 10% increased Damage/Health. (Could carry on to the T3 upgrade as well, and be like 15-20%)
Active: (60 Second Cooldown)
On activation, summon 1 Siege Trooper with bonus stats.
 
It would be great to see some minion-based items.

I may be wrong, but I don't see the item being strong. The only reason to buy it is to have troopers all the time when you push objectives. The troopers themselves are not strong, so we can't see them as some impactful force. They get cleared easily, so we either need an army of them or increase their stats drastically.
 
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