Surge Of Power bugs range of Kinetic Pulse

The stomp range of Dynamo's Kinetic Pulse increases with spirit power, but what I think is happening is that the bonus 34 imbued spirit power when put on Kinetic Pulse is only visually increasing the range, not actually increasing it. If you get to the max range where Surge of Power hits and then replace Surge with a different T3 spirit item, the visual range should show the enemy being right at the edge. I show this in the video below.

 
I came to the forums to report this as well. The poster hits it on the head. Surge of power only seems to increase the distance based on the shop bonus of it being a 3k spirit item.
When imbued with only Surge of Power, the pulse should be giving ~28m worth of range as stated by the tooltip and visual indicators when casting the ability. However, it doesn't clear 20m. This is a deceptive bug because the actual range indicator shows a more correct distance (I'm not sure it's 28m fully) as you can see in this screenshot (screenshots are from about 21m):
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This pulse does not hit the player (it stops short), but the rest of the visual goes the full distance (notice the bot has taken no damage):
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It's not getting hit by the wall either, you can test this from anywhere in training.
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This is the range indicator for scale
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