I haven't found many yet, however there are a few rendering bugs with Ultrawide monitors.
First some overlays (such as MSI afterburner) cannot be moved or auto fit the top left corner, (seems like the window box is bugged even in Fullscreen)

Secondly something minor but as shown in the video below where the lobby ambient light and cloud effect (volumetric?) cuts off unexpectedly based on camera angle.


View attachment Deadlock 2026.02.04 - 18.32.18.07.mp4
I do want to say thank you for it being entirely playable though to begin with. While 21:9 support is significantly better supported in general across gaming, 32:9 support that is already this polished (with some minor bugs) is great.
First some overlays (such as MSI afterburner) cannot be moved or auto fit the top left corner, (seems like the window box is bugged even in Fullscreen)

Secondly something minor but as shown in the video below where the lobby ambient light and cloud effect (volumetric?) cuts off unexpectedly based on camera angle.


View attachment Deadlock 2026.02.04 - 18.32.18.07.mp4
I do want to say thank you for it being entirely playable though to begin with. While 21:9 support is significantly better supported in general across gaming, 32:9 support that is already this polished (with some minor bugs) is great.
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