Sucker Punch - Melee Item Idea

"If an enemy hasn't damaged you within the last 30-60 seconds, heavy punch damage against that particular enemy is significantly increased."

"If you're invisible, the damage bonus from this item is DOUBLED." ALTERNATIVELY
"If you're invisible, the enemy also becomes disarmed."

The use case for this item is to reward sneaking up to enemies, or ambushing them, and opening up with a melee hit.

I thought of replacing the bonus damage with stun, or adding stun on top of it, but I've decided against it because Abrams would be just nuts with that item.

Side note: The first part of this item means that If an enemy damages you, but you hit someone who DIDN'T hit you, the item effect applies.

Because if they haven't attacked you, that means they didn't see you. So you give them a nice surprise, right?
 
baaasically we created if the spy's backstab from tf2 was just a sydney sleeper.

nice. mini-crits on my backstab!
 
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