Stetson, the Cowboy Frog

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Stetson, the Cowboy Frog

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(Created with chatgpt just for visual purposes)

New York knows his name, Stetson. A feisty frog that struts with the swagger of a seasoned cowboy. Leather Hat, Lilypad Poncho and boots that make a metallic clicky sound with every hop.

Stetson is armed with a enchanted toy six-shooter on his right arm and an enchanted ivy whip on his left arm.

1:
Whiplash

Stetson flicks his whip in front of him, dealing melee damage and applying a decaying movement speed to allied units with a speed boost and applying a decaying a movement speed slow to enemy units.

Upgrades

(1 point)
Reduced Cooldown
(2 points)
Whiplash no longer has a windup or channel time or removes sprint
(3 points)
Whiplash stuns enemy units instead and provides also a decaying fire rate buff to allied units.

2:
Lily Pad Advantage Point

Stetson hops forward and places a floating lilypad below him, giving him the height advantage and infusing his bullets with frog spit, adding spirit damage while shooting standing on his lily pad.

Enemies can destroy this lily pad by shooting it,but its shielded.

Upgrades

(1 point)
1+ Charge
(2 points)
Increased lily pad shield amount
(3 points)
Lily Pad Advantage Point can be self cast to only apply the added spirit damage or can be cast on allies in the air to provide them with the lily pad platform and buff.

3:
Round Whiplash

Stetson swings his whip around him, pushing away any enemy units near him when cast and healing over time a percentage of total damage dealt.

Upgrades

(1 point)
Increased max life % damage to enemy heroes
(2 points)
Round Whiplash no longer has a windup or channel time or removes sprint
(3 points)
Round Whiplash gets a % of its cooldown back for every enemy hero hit this way.

4:
The Final Croak

Stetson targets an enemy hero and challenges them to a duel with a random wait time to shoot,Stetson and the enenmy hero have one bullet to shoot, if Stetson shoots first and the enemy is killed, Stetson heals a flat amount of life. If the enemy shot first, Stetson is dealt damage, disarmed but provided with a big shield to run away. Allied heroes and enemy heroes cannot interfere or stun or deal damage to the duelists at this time.

Upgrades

(1 point)
Reduced Cooldown
(2 points)
Stetson cannot be killed by enemies if they shot first (Stetson lives with 1 hp + shield)
(3 points)
Stetson gains a permanent bullet damage for every unique hero on the other succesfully killed this way



THANKS FOR READING!
 
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