jazeetc
New member
I've been doing this character on my free time and since i started to like him i decided to create this post even though the art is still in the early stages
let me know if you have any feedbacks, suggestions, ideas etc.
I also posted a similar thread on the discord fan-art channel for a more casual chat, I am @jazeetc there
General lore ideas I had:
-Gravedigger frog that can communicate with spirits and help them move on to other planes,
I haven't done much research on possible cultural/historical parallels to further improve the story, but i thought about Charon from Greek mythology, who's a ferryman that escorts spirits from earth to the afterlife
And i thought about the possibility of (not in game, mostly lore-wise) this frog also being a ferryman like Charon, unfolding his shovel to use as an boat oar
+this gave me the idea of another variation for this character where he is closer to a ferryman, design and visually-wise
so let me know if any of this gives you any interesting ideas, i also am not too sure on the weapon, I just have a really sketched out double barrel shotgun, that would be his main weapon ingame, but I'm also up for other possibilities
(i still plan on doing other drawings making iterations of his designs)
Broad Ideas i had for the skills:
1 - quick AoE that trows ''spirit infused dirt''
2 - Swim under the ground and comes out dealing damage while realeasing many spirits from the ground (although mo and krill has a similar skill)
3 - A Bonk-like skill where he unfolds his shovel and deals a big hit with it, can be charged for an AoE while briefly stunning the enemy hero directly in front(i imagine this having a fun animation like, if he were to charge this skill he would do a flip in the air and then come down with the shovel idk i'm just having fun imagining these things)
4 - Goes underground and in an area ensnares the enemies by sending the spirits up from the ground so they would hold the enemies legs in place while dealing some damage / Or instead of snaring, just slowing while preventing the enemies from dashing
+ idk if it would be possible within the game, but I imagine his melee attack being different than just a punch,
where for a quick melee, he would quickly grab the shovel from his waist and hit with it while folded
and unfold it for a charged melee
Once I am finished with the character design I plan on drawing quick sketches for each skill
And here goes the concept art I've been doing for him


Let me know what you think and if you have any suggestions regarding lore, name, skills, design, weapon etc
let me know if you have any feedbacks, suggestions, ideas etc.
I also posted a similar thread on the discord fan-art channel for a more casual chat, I am @jazeetc there
General lore ideas I had:
-Gravedigger frog that can communicate with spirits and help them move on to other planes,
I haven't done much research on possible cultural/historical parallels to further improve the story, but i thought about Charon from Greek mythology, who's a ferryman that escorts spirits from earth to the afterlife
And i thought about the possibility of (not in game, mostly lore-wise) this frog also being a ferryman like Charon, unfolding his shovel to use as an boat oar
+this gave me the idea of another variation for this character where he is closer to a ferryman, design and visually-wise
so let me know if any of this gives you any interesting ideas, i also am not too sure on the weapon, I just have a really sketched out double barrel shotgun, that would be his main weapon ingame, but I'm also up for other possibilities
(i still plan on doing other drawings making iterations of his designs)
Broad Ideas i had for the skills:
1 - quick AoE that trows ''spirit infused dirt''
2 - Swim under the ground and comes out dealing damage while realeasing many spirits from the ground (although mo and krill has a similar skill)
3 - A Bonk-like skill where he unfolds his shovel and deals a big hit with it, can be charged for an AoE while briefly stunning the enemy hero directly in front(i imagine this having a fun animation like, if he were to charge this skill he would do a flip in the air and then come down with the shovel idk i'm just having fun imagining these things)
4 - Goes underground and in an area ensnares the enemies by sending the spirits up from the ground so they would hold the enemies legs in place while dealing some damage / Or instead of snaring, just slowing while preventing the enemies from dashing
+ idk if it would be possible within the game, but I imagine his melee attack being different than just a punch,
where for a quick melee, he would quickly grab the shovel from his waist and hit with it while folded
and unfold it for a charged melee
Once I am finished with the character design I plan on drawing quick sketches for each skill
And here goes the concept art I've been doing for him


Let me know what you think and if you have any suggestions regarding lore, name, skills, design, weapon etc