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why not1. Cooldown is not supposed to affect it, this is intentional
2. Duration works:
View attachment 61160
3. When a new stack is applied, the duration is refreshed, you can have 4 stacks.
All works fine
Even tho not explicitly stated, spirit rend is one of the items which have a "fixed cooldown" (similar to siphon bullet, escalating exposure)
When using the Spirit Rend item, the following properties do not work as intended:
Transcendent Cooldown (reduces cooldown)
Superior Duration (increases duration)
They have no effect on the Spirit Rend item
Additionally, given the current base values (cooldown 2.5s, duration 7s, maximum 4 stacks), it is impossible to maintain 4 stacks simultaneously.
Reason: the first stack always expires by the time the 4th stack is applied (7.0s expiration vs 7.5s application).
Therefore, the actual maximum number of simultaneously active stacks is 3.
I already mentioned siphon bullets and escalating exposure, same icon, cdr doesn't work, cuz they have a fixed cooldownon every other item it works only where there is no immutable timer icon.
Yes, that's 4 stacks.I checked, the total resist reduction is -33.
That's screenshot is not fixed cooldown, that's Charge-upActually, Siphon Bullet’s cooldown should be reduced too
Any item without a fixed/immutable cooldown icon should reduce the cooldown, so this is a bug.View attachment 61173
That's screenshot is not fixed cooldown, that's Charge-up
I can assure you this is not a bug and if you believe it should be reduced, that's something you should leave in the General Feedback subforum