Niktacle
New member
One of the issues with spirit builds, apart from Mystic Shot and Soul Shredder Bullets there are not many items in Weapon T2 suited for them, while there are a lot of utility items in Spirit T2 that enhances Weapon builds. Also as a game goes on, on some heroes, gun on spirit builds tend to fall off quicker, than spirit scales up.
So I propose Weapon T2 item, to somewhat mitigate it:
[Spirit Load] – weapon T2 item, upgrades from Spirit T1 [Ammo Scavenger], total cost 1750 souls.
So while this item at a glance gives a lot of stats and damage, it is mitigated by conditions to achieve it, stacking souls and need to press reload in time. While also effectively reducing weapon damage as it slows your rate of fire.
Depending of the game flow it also open possibility for T3 weapon item upgrade [Enchanted Load] possibly with increased amount of max souls stacks, and increased spirit scaling per bullet.
So I propose Weapon T2 item, to somewhat mitigate it:
[Spirit Load] – weapon T2 item, upgrades from Spirit T1 [Ammo Scavenger], total cost 1750 souls.
- +10% ammo
- +50 Bonus Health
- +5 Spirit Power
- Same passive as older [Ammo Scavenger] 10 stacks with 2 souls per stack, to make it easier on keep active in mid and late game.
- Adds Passive with the same mechanic as [Active Reload]
- While reloading, pressing [R] during the highlighted period will instead load Spirit ammo, giving you Spirit Damage per bullet, but also will decrease your fire rate by 10%, until your next reload. Lasts up to 10 sec.
- Spirit Damage per bullet should vary per hero basis, similar to [Toxic Bullets] and [Silencer] buildup per shot. As a baseline I would suggest about added 10-12 DPS, similar to base [Mystic Shot]. With slightly lower spirit scaling, adjusted per bullet, as this is lower risk-reward item and provides another passive.
- Cooldown 12 sec.
So while this item at a glance gives a lot of stats and damage, it is mitigated by conditions to achieve it, stacking souls and need to press reload in time. While also effectively reducing weapon damage as it slows your rate of fire.
Depending of the game flow it also open possibility for T3 weapon item upgrade [Enchanted Load] possibly with increased amount of max souls stacks, and increased spirit scaling per bullet.