(some) ability keybind defaults are a bit odd

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New member
Example: Grey Talon
- Detonate being on 4 by default, personally it would make far more sense to have it on right/left click.
- Ability speed binds like accelerate would make more sense if they defaulted to shift as that's a default character movement bind

Hopefully we see some adjustments like this in the future, the current defaults often don't feel as intuitive as they could/should be in my opinion.
Sure we can currently change that but regarding a new player experience it adds unnecessary friction.

Cheers!
 
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