doggychow
Member
As it stands right now Magician has one of if not the most oppressive laning phases in Deadlock but falls off mid to late game and sorta gets overwhelmed in chaotic fights making him very difficult to learn only to be really frustrating to play as or against.
Currently suggesting giving Magician's 1 a 20 second cooldown at base (the tier 1 AP can remain the same maybe make it -5 instead of -3 seconds to CD) and possibly lowering the base spirit ratio to 1.5. The tier 2 and tier 3 AP's are relatively boring and aren't super transformative or indicative of what I think Magician is about. The tier 2 AP could be a spirit ratio additive (could make it around 2.5 to 2.8) on top of a movement slow instead of the fire rate slow, and the tier 3 AP should increase the amount of redirects the bolt can have and possibly making the bolt having a bigger AOE making it more consistent to hit later on in the game but not making it too oppressive by more then doubling the base damage in the live version.
Unrelated to the bolt but the tier 3 AP on Magician 2 (Assistant) could be changes so when he teleports away from the enemy he could leave some sort of AoE fire rate slow/silence instead of the flat fire rate increase possibly allowing more juke shenanigans with the ability instead of outright making him a stronger stat check.
Currently suggesting giving Magician's 1 a 20 second cooldown at base (the tier 1 AP can remain the same maybe make it -5 instead of -3 seconds to CD) and possibly lowering the base spirit ratio to 1.5. The tier 2 and tier 3 AP's are relatively boring and aren't super transformative or indicative of what I think Magician is about. The tier 2 AP could be a spirit ratio additive (could make it around 2.5 to 2.8) on top of a movement slow instead of the fire rate slow, and the tier 3 AP should increase the amount of redirects the bolt can have and possibly making the bolt having a bigger AOE making it more consistent to hit later on in the game but not making it too oppressive by more then doubling the base damage in the live version.
Unrelated to the bolt but the tier 3 AP on Magician 2 (Assistant) could be changes so when he teleports away from the enemy he could leave some sort of AoE fire rate slow/silence instead of the flat fire rate increase possibly allowing more juke shenanigans with the ability instead of outright making him a stronger stat check.