1solleks0195
New member

"If you need someone to handle your goods and have them delivered on time, im your guy."
From the back alleys of New York, Richard learned how to out maneuver both his pursuers and competition from an early age. Now focusing on courier jobs that can be done on foot, he takes the riskiest, most impossible routes and destinations not for the money, but for the thrill of the chase. His current job of choice, the rare soul infused moonshine that will knock anyone off their feet.
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Weapon - Career Path
60 damage per second
Burst fire, Medium range
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"Catch me if you can!" - Passive,
You gain 1 Move Speed while being seen by the enemy. Stacks up to 3 times.
You gain 1 Sprint Speed per upgrade.
Upgrades:
1 AP: You gain 1 Movespeed and 1 Sprint Speed.
2 AP: While you are out of combat, active items you use have their cooldowns reduced by 20%.
5 AP: Skill gains an AoE(scales with spirit) that grants the "Catch me if you can!" effects to all allies within it.
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"Just a little swig." Active, 1 Charge
Can be used on either enemies, or allies.
If used on an Enemy, it slows their Fire Rate and Move Speed by 15% for 6 seconds.
If used on an Ally, it improves their Fire Rate and Move Speed by 15% for 6 seconds.
Upgrades:
1 AP: Heals the target for XX(scales with spirit) when used on an ally.
2 AP: Lowers the enemy's spirit resistance by XX% for the duration.
5 AP: Skill gains an AoE(scales with spirit). When the skill is used on an ally or enemy, the allies or enemies within the AoE gain the effects respectively.
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"Watch where you step!" Active,
Place various individual spectral caltrops on a surface(floor, wall, roof) that last XX amount of seconds.
when touched by an enemy, they take a small amount of damage, cause a bleed, and silence their moment based skills and items for the duration.
Upgrades:
1 AP: Increases the amount of caltrops and duration by XX.
2 AP: Both the initial damage and the bleed damage increase by XX and gains spirit scaling.
5 AP: If an enemy steps on 4 or more caltrops, it doubles the damage of the bleed and the silence of movement skills/items.
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"Im not getting caught with the product!" Ultimate,
You smash your contraband under you, causing a large persistent sphere AoE.
Allies in the field gain a stacking barrier per second while within the affected area.
Enemies hit during the activation of the skill take XX damage and are stunned for 0.5 seconds.
while they remain in the AoE, they take 1% of their max health in damage per second.
Upgrades:
1 AP: Allies gain XX more barrier per second.
2 AP: Enemies lose 1% more max health in damage per second.
5 AP: The sphere AoE slowly becomes larger for the duration.
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