Rework haze or remove cursed idk

axelso446

New member
Haze cursed have litteraly 0 counter play
shes invisible flank behinnd you sleep cursed and gg every minute one sure pick
this gameplay is borring and when haze player are diffed hard the moment they buy cursed thats finish game is gg (like every game are like that)
Haze is the most pickrate caracter and just give problem to all game from start of the game Pls rework haze change this invisible or something idk
 
TBH, Haze isn't really the problem, she is in a pretty good place as a stealth assassin, her ultimate got major nerfs so it barely functions in teamfights, I think if anything curse should be looked at, OR there really should be some sort of diminishing return on CC that aren't suppressions, so CC outside of Mo & Krill and Dynamo ultis
 
TBH, Haze isn't really the problem, she is in a pretty good place as a stealth assassin, her ultimate got major nerfs so it barely functions in teamfights, I think if anything curse should be looked at, OR there really should be some sort of diminishing return on CC that aren't suppressions, so CC outside of Mo & Krill and Dynamo ultis
There are diminishing returns on CC's it was add in a patch within like the last 4-5 months, I think. And I agree with OP. Haze is boring and horrible hero. She might be "balanced" or whatever. It might also depend on low or high ELO. Either way, she is boring. But she doesn't need a rework, they just need to low her ammo count slightly, increase the recoil of her guns (or her bullet pattern needs to be slightly random), and low the proc rate, limit stacks, or change the metrics of her passive. (One or two of these things)

I've had Haze players drop 30 stacks of her passive, sleep me and them ult me to death in less than 2 seconds-and I didn't see them coming. There is no counterplay to that since your stunned and silenced.

It isn't her ability to get into and solo target gank that is the problem-that is her job and having heroes that do that isn't bad. It the ability for her to gank without any sort of threat, real tactic, or thought. She is of, like 3 to 4, heroes that can carry the five other players to a victory they didn't earn.

What could work without doing anything much to the character herself is reduce her health boom slightly, still above Mina and Rem, etc. Reduce the proc rate of her passive and make her take increased damage for .5s when he uses her smoke bomb. She would still be powerful, still gank like she does now, but it would make the player have to be a bit more mindful when, who and how they gank. Instead of just avoiding the melee'ing frontliners and Dynamo ult.
 
There are diminishing returns on CC's it was add in a patch within like the last 4-5 months, I think. And I agree with OP. Haze is boring and horrible hero. She might be "balanced" or whatever. It might also depend on low or high ELO. Either way, she is boring. But she doesn't need a rework, they just need to low her ammo count slightly, increase the recoil of her guns (or her bullet pattern needs to be slightly random), and low the proc rate, limit stacks, or change the metrics of her passive. (One or two of these things)

I've had Haze players drop 30 stacks of her passive, sleep me and them ult me to death in less than 2 seconds-and I didn't see them coming. There is no counterplay to that since your stunned and silenced.

It isn't her ability to get into and solo target gank that is the problem-that is her job and having heroes that do that isn't bad. It the ability for her to gank without any sort of threat, real tactic, or thought. She is of, like 3 to 4, heroes that can carry the five other players to a victory they didn't earn.

What could work without doing anything much to the character herself is reduce her health boom slightly, still above Mina and Rem, etc. Reduce the proc rate of her passive and make her take increased damage for .5s when he uses her smoke bomb. She would still be powerful, still gank like she does now, but it would make the player have to be a bit more mindful when, who and how they gank. Instead of just avoiding the melee'ing frontliners and Dynamo ult.
IDK, its pretty fun to play, if you don't like it that just might not be your style, she functions like you would expect any stealth pick to. I again just think Curse needs to be looked at. I'm not sure what you can do that'll make Haze relevant and make Curse not feel like you just no longer get to play the game.
 
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