In addition to this topic, I would like to request the addition of a setting to enable/disable a static gap for crosshairs, similar to how it's implemented in Counter-Strike.
It would also be great to add commands for adjusting the maximum gap value when the gap is enabled, so the crosshair doesn't expand too much while moving, allowing each player to customize it to their own preference.
It would also be great to add commands for adjusting the maximum gap value when the gap is enabled, so the crosshair doesn't expand too much while moving, allowing each player to customize it to their own preference.
Hello!
I encountered a bug while playing melee heroes in Deadlock, specifically with the crosshair gap:
Main issue: When playing as melee heroes, the crosshair gap becomes incredibly large and can't be reduced.
Unresponsive settings: Attempts to decrease the crosshair gap don't seem to work properly.
Zoom (Mouse2) issue: Even if the gap can be reduced, it becomes massive again when using Mouse2 to zoom in (right-click), making it difficult to play.
This issue doesn't occur with ranged heroes — their crosshair behaves as expected.
I’ve attached two images for clarity:
The first image shows the crosshair I want to use.
The second image shows what happens when I apply it via the console — the gap becomes unmanageable.
Everything works fine when playing ranged heroes, but melee heroes have this persistent issue.
I hope the team can look into this and resolve it in a future patch!
Thanks.
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