Rem & His Helpers Not Functioning Properly.

Rimedane

New member
The recent changes to Rem and walkers appear to have introduced an unintended interaction with Helpers. While this was likely part of the broader walker adjustments, Helpers no longer deal damage to objectives when Rem is outside the normal damage range.

This feels unintended, as the damage should be coming from the troopers themselves, with Rem only providing a buff to their natural damage output rather than directly dealing the damage.

More importantly, this significantly impacts objective pressure. If Helpers are attached to troopers attacking a walker while Rem is out of range, the troopers damage to the walker is effectively negated. In practice, this functions as though those troopers have been removed for free, despite still being alive.

The result is a double negative for Rem's team: not only does it reduce the ability to pressure and secure walkers, it also delivers enhanced soul bounty troopers directly to the enemy team with little downside.

If this interaction is intentional, it may need reconsideration due to how heavily it undermines objective play. If unintentional, it seems worth investigating as a potential bug.
 
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