I had decided to rebind cancel as soon as that was an option for me since I've disliked space being cancel for a while. I've noticed several odd interactions from changing the key however. For reference, I changed cancel to E.
Update: All issues seem to be fixed, but feel free to leave a reply if I missed something or it isn't fixed as I thought.
You Can Zipline During Some Abilities
I went through and tested every channel ability I could think of, and 3 characters had the ability to zipline during their channels. Infernus' Flame Dash, Ivy's Air Drop, and Vindicta's Flight.
Edit: As of Build 5,142, Infernus and Ivy can still use the zipline during their respective abilities, however Vindicta was updated so that her Flight uses the jump key to fly up and that prevents zipline use. Grey Talon and Pocket also behave the same as the videos below.
View attachment Deadlock - 2024-07-06 3-28-29 PM.mp4
View attachment Deadlock - 2024-07-06 2-55-55 PM.mp4
View attachment Deadlock - 2024-07-06 3-17-07 PM.mp4
To add on, some channels allowed you to zipline out of them, but it cancels the ability. Grey Talon's Rain of Arrows and Pocket's Enchanter's Satchel both allow this.
View attachment Deadlock - 2024-07-06 3-22-53 PM.mp4
View attachment Deadlock - 2024-07-06 3-27-42 PM.mp4
Pocket's Jump Still Cancels Barrage And Enchanter's Satchel
While testing with pocket, I also noticed that jumping would still cancel those abilities. For Enchanter's Satchel, hitting the cancel key cancels and leaves you where you were, but canceling with jump will have you be mid jump after canceled.
Edit: As of Build 5,142, both abilities are still canceled when you jump. At this point it might just be intentional though.
View attachment Deadlock - 2024-07-06 4-37-47 PM.mp4
View attachment Deadlock - 2024-07-06 4-36-35 PM.mp4
Space No Longer Jumps Off Zipline
I didn't really have a good way to show this one on video, but pressing space while on a zipline no longer jumps off the zipline. You need to press the cancel key to jump off. Pressing the crouch key still works as usual though.
Edit: As of Build 5,142, this works fine now as there is no more dedicated cancel key .
Edit: As of Build 5,143, this is an issue again with the cancel key option.
Viscous Goo Ball Shows Wrong Jump Key
The Goo Ball shows the cancel key as the key to jump, but space still jumps and double jumps as usual. Pressing cancel does nothing during Goo Ball. Would be cool if when the cancel key and jump key are not the same that cancel would cancel the Goo Ball.
Edit: As of Build 5,142, this is now labeled correctly to the jump key.
View attachment Deadlock - 2024-07-06 4-45-39 PM.mp4
Those are the issues I've found so far, but I'll add on to this thread if I find anything else.
Update: All issues seem to be fixed, but feel free to leave a reply if I missed something or it isn't fixed as I thought.
I went through and tested every channel ability I could think of, and 3 characters had the ability to zipline during their channels. Infernus' Flame Dash, Ivy's Air Drop, and Vindicta's Flight.
Edit: As of Build 5,142, Infernus and Ivy can still use the zipline during their respective abilities, however Vindicta was updated so that her Flight uses the jump key to fly up and that prevents zipline use. Grey Talon and Pocket also behave the same as the videos below.
View attachment Deadlock - 2024-07-06 3-28-29 PM.mp4
View attachment Deadlock - 2024-07-06 2-55-55 PM.mp4
View attachment Deadlock - 2024-07-06 3-17-07 PM.mp4
To add on, some channels allowed you to zipline out of them, but it cancels the ability. Grey Talon's Rain of Arrows and Pocket's Enchanter's Satchel both allow this.
View attachment Deadlock - 2024-07-06 3-22-53 PM.mp4
View attachment Deadlock - 2024-07-06 3-27-42 PM.mp4
While testing with pocket, I also noticed that jumping would still cancel those abilities. For Enchanter's Satchel, hitting the cancel key cancels and leaves you where you were, but canceling with jump will have you be mid jump after canceled.
Edit: As of Build 5,142, both abilities are still canceled when you jump. At this point it might just be intentional though.
View attachment Deadlock - 2024-07-06 4-37-47 PM.mp4
View attachment Deadlock - 2024-07-06 4-36-35 PM.mp4
I didn't really have a good way to show this one on video, but pressing space while on a zipline no longer jumps off the zipline. You need to press the cancel key to jump off. Pressing the crouch key still works as usual though.
Edit: As of Build 5,142, this works fine now as there is no more dedicated cancel key .
Edit: As of Build 5,143, this is an issue again with the cancel key option.
The Goo Ball shows the cancel key as the key to jump, but space still jumps and double jumps as usual. Pressing cancel does nothing during Goo Ball. Would be cool if when the cancel key and jump key are not the same that cancel would cancel the Goo Ball.
Edit: As of Build 5,142, this is now labeled correctly to the jump key.
View attachment Deadlock - 2024-07-06 4-45-39 PM.mp4
Those are the issues I've found so far, but I'll add on to this thread if I find anything else.
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