"Pre-loading Map and Shaders: Completed 0 out of 0" then the game crashes

spoot

Member
pre-load.jpg

Since last update I get this notification every time I start the game. It does this for about half a minute with a few lag spikes then the game and Steam crashes. I don't have to kill steam manually though, which is nice.

Ubuntu 24.10 - 1070Ti - 16gb - Xeon E2 cpu [bottlenecks here]

Here's the first bunch of lines from shader_log.txt:

[2024-11-07 17:29:34] Mismatching key! Entry 10835021/156106.
[2024-11-07 17:29:34] Mismatching key! Entry 10991147/151584.
[2024-11-07 17:29:34] Finding FOZ pipeline cache files for archive version 6, base directory: /hdd/SteamLibrary/steamapps/shadercache/1422450/fozpipelinesv6.
[2024-11-07 17:29:34] Processing FOZ cache file at /hdd/SteamLibrary/steamapps/shadercache/1422450/fozpipelinesv6/steamapprun_pipeline_cache.904f69d2b1b44b65/steamapp_pipeline_cache.foz
[2024-11-07 17:29:36] Finding Mesa SF caches, base directory: /hdd/SteamLibrary/steamapps/shadercache/1422450.
[2024-11-07 17:29:36] Crawling complete, found 2 different buckets:
[2024-11-07 17:29:36] /data/src/clientdll/shadercachemanager/shadercachemanager.cpp:3774: GetShaderReportingCadence: call failed. elapsed time 18 us, transport Request Not Sent (2), method No Connection (3), message
[2024-11-07 17:29:36] b3ad8437228be856 / L2:e658bfde63d35860bc8f98b05544b2d3: 78344 shaders.
[2024-11-07 17:29:36] /data/src/clientdll/shadercachemanager/shadercachemanager.cpp:3902: RegisterShader: call failed. elapsed time 106 us, transport Request Not Sent (2), method No Connection (3), message
[2024-11-07 17:29:36] Register Shader request for b3ad8437228be856 / L2:e658bfde63d35860bc8f98b05544b2d3 shader 0 failed with server reply: No Connection
[Same with shader 1-8]
[2024-11-07 17:29:36] Register Shader request for b3ad8437228be856 / L2:e658bfde63d35860bc8f98b05544b2d3 shader 9 failed with server reply: No Connection
[2024-11-07 17:29:36] Done; 69031 already registered, 0 succeeded, 9313 failed, 0 busy.
[2024-11-07 17:29:36] Server requested 0 shaders; uploading is enabled.
[2024-11-07 17:29:36] SteamSwarm / G7:VulkanPipelinesV6_904f69d2b1b44b65: 16200 shaders.
[2024-11-07 17:29:36] /data/src/clientdll/shadercachemanager/shadercachemanager.cpp:3902: RegisterShader: call failed. elapsed time 23 us, transport Request Not Sent (2), method No Connection (3), message
[2024-11-07 17:29:36] Register Shader request for SteamSwarm / G7:VulkanPipelinesV6_904f69d2b1b44b65 shader 0 failed with server reply: No Connection
[2024-11-07 17:29:36] Done; 15636 already registered, 0 succeeded, 564 failed, 0 busy.
[2024-11-07 17:29:36] Server requested 0 shaders; uploading is enabled.
[2024-11-07 17:29:36] Finding NVIDIA cache files, base directory: /hdd/SteamLibrary/steamapps/shadercache/1422450.
[2024-11-07 17:29:36] Finding FOZ pipeline cache files for archive version 6, base directory: /hdd/SteamLibrary/steamapps/shadercache/1422450/fozpipelinesv6.
[2024-11-07 17:29:36] Processing FOZ cache file at /hdd/SteamLibrary/steamapps/shadercache/1422450/fozpipelinesv6/steamapprun_pipeline_cache.904f69d2b1b44b65/steamapp_pipeline_cache.foz
[2024-11-07 17:29:37] Finding Mesa SF caches, base directory: /hdd/SteamLibrary/steamapps/shadercache/1422450.
[2024-11-07 17:29:37] Crawling complete, found 1 different buckets:
[2024-11-07 17:29:37] /data/src/clientdll/shadercachemanager/shadercachemanager.cpp:3774: GetShaderReportingCadence: call failed. elapsed time 11 us, transport Request Not Sent (2), method No Connection (3), message
[2024-11-07 17:29:37] SteamSwarm / G7:VulkanPipelinesV6_904f69d2b1b44b65: 16200 shaders.
[2024-11-07 17:29:37] /data/src/clientdll/shadercachemanager/shadercachemanager.cpp:3902: RegisterShader: call failed. elapsed time 130 us, transport Request Not Sent (2), method No Connection (3), message
[2024-11-07 17:29:37] Register Shader request for SteamSwarm / G7:VulkanPipelinesV6_904f69d2b1b44b65 shader 0 failed with server reply: No Connection
[2024-11-07 17:29:37] Done; 15636 already registered, 0 succeeded, 564 failed, 0 busy.
[2024-11-07 17:29:37] Server requested 0 shaders; uploading is enabled.

If other logs would be helpful let me know. Will try switching Proton versions, sometimes that helps. Switching Proton versions did not help so far.

*Edited in the right parts of the shader log
 
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