Dr.Fox
Member
I know I over- and under-tuned almost everything so everything will need a rework before it could even make it in the game the numbers are just things that sound balanced and aren't balanced at all
Lore
Pestis is a character that is feared by the masses as he spreads diseases old and new at a rapid rate and not only that. The diseases personally spread by Pestis are mysteriously more deadly and evolve faster then thought possible. His goals are unknown but many are sure that he is up to no good. As many that stumbled upon him would confirm, if they were still alive that is. Pestis is a rarely seen figure and could be mistaken for just another cloaked criminal from far away and were it not for his foul stench from up close to.Pestis himself isn't "evil on purpose" as he just likes insects and diseases more then normal people and tries to literally make friends that share the same hobbies as him even if that requires force to do so. This need to be reworked though.
Vitality
Pestis is similarly tall as Abrams but looks a lot fatter as he is quiet bloated and only moves at speed when he wants to make new "friends".Health | 675 |
Regen | 4 |
Stamina | 2 |
Sprint Speed | base reduced to 1m/s |
Speed | 6.6m/s |
Melee resist | 10% |
Gun
Shoot 5 quick burst of flying insects and do a good amount of damage before you can do so again.Secondary fire shoots less insects per beam dealing 1/2 the damage and having the same ammo consumption. These may do less damage but they also inflict the vulnerability status effect that trigger certain effects from Pestis' abilities.
Dps | 60 |
Damage | 12 |
Bullets per second | 5 |
Velocity | 565m/s |
Ammo | 10 |
Reload Time | 1.75s |
Light melee damage | 63 |
Heavy melee damage | 116 |
Range | ~25m +~1m per boon |
Ability 1 - Nest of the swarm
A nest spewing insects getting weaker if Pestis is far away from the nest. The swarms of insects will fly to Pestis and stay close to him until enemies approach.The Nest spawns insects that hunt for the closest enemy hero to Pestis. dealing small amount of damage and inflicting them with the ill status effect. more to this later
Nest Health | 250+50 per boon -50hp/s if Pestis is out of 25m range |
Damage per swarm | 25+0.25x spirit scaling prioritizes enemies hit by the secondary shot even minions |
Range | 7.5m for placement 20m for targeting |
Duration | 15s same for swarm 4s for ill |
Cooldown | 16s |
Fire rate | 1 per 3s |
Charges | 1 |
ill status | -5% damage output |
Swarm Amount | 1 per nest |
Upgrade 1 | Max amount of swarms per nest +1 |
Upgrade 2 | Spawns 2 swarms on nest death |
Upgrade 3 | +35 damage |
Ability 2 - HUG
Make a short dash forward at incredible speed hugging the first person you touch and shortly making them unable to move and keep them close with incredible adrenaline as you are happy to make a new friend. You can hug more then one person for twice the funAlthough you may think this is kind of him, it is not when his insect try to consume you while doing so.
Damage | 1x melee damage (light melee) |
Status effects | 1.25s movement lock as long as Pestis heavy meleed Pestis is able to move you while hugging you and cant parry |
Pestis effect | the heavy melee done by the hugged only does 75% damage |
Cooldown | 13s |
Range | 5m + 0.03x spirit scaling |
Upgrade 1 | Pestis gains Bullet and spirit shield 2x the value of the hug damage for 3s |
Upgrade 2 | -5s cooldown |
Upgrade 3 | hugged targets spread debuffs to nearby teammates at 1/2 the max duration |
Ability 3 - Breath of Pestis (Passive)
Pestis' breath is sickening and can turn dangerous for weaker people or for people exposed to it for a longer period of time.Range | 7.5m |
Damage output reduction | 10% + 0.02x scaling |
Damage to targets in area and effected by vulnerable and ill | 5 dps + 0.1x scaling (can do it 3x if every condition is met) |
Upgrade 1 | Effects apply to targets after leaving the area for 2s |
Upgrade 2 | +15 damage/sec |
Upgrade 3 | If every condition is met |
Ability 4 - The Black Plague
The black plague is back and with more lethality then before. Reducing every enemies max health.Max Health reduction | 30% 0.05x spirit scaling 1/2 health gets return upon end of duration |
Duration | 16s |
Range | 25m |
Cooldown | 210s |
Upgrade 1 | -30s cooldown |
Upgrade 2 | +10% max health reduction |
Upgrade 3 | 1/2 of the damage taken by targets will further reduce their max health |
why did I spend like 5 hours on this even though it probably wont make it into the game idk