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I think they should put her head in place where it belongs, but one of the skills could be replaced with the skill which allows her to throw her head and get vision for a short period of timeShe walks holding her head, so the hitbox is to the left.
bowling ballI think they should put her head in place where it belongs, but one of the skills could be replaced with the skill which allows her to throw her head and get vision for a short period of time
Thank youVery good concept art, I think this would fit in well with the overall 20's theme of the game.
Thanks for the input, perhaps i'll do a reworkVisual Design is cool, and I can see that you're going for a brawler playstyle, but mechanically she seems a bit boring.
eg. Dynamo already has Patch up.
Static shock just being AOE damage isn't interesting and doesn't even seem on theme [why is she shocking people]?
There are actually a lot of medical practices from the early 1900s that did more harm than good, so there's a lot of material. eg. Radium water, chloroform, mercury treatments, electro-shock therapy, etc.
Not to change your concept too much, but what if instead of a medkit she held a giant needle?...
thanksLooks neat