nohavenameiwant
New member
I understand why there's a parry button. Heavy melee attacks can do a ton of damage and being able to spam them with certain items can be really oppressive without it. The long stun is warrented with how big of a reward you can get and should be punished.
However being stunned for the same duration for a light melee attack makes zero sense to me. Especially since theres heroes who want to melee like Billy, and I assume for some other characters down the line. Also considering by the time the stun is over they can parry again, it pretty much means that no matter what melee focused heroes or builds will never work.
Now I'm not saying that parries shouldn't work against light melee attacks, I just think the punishment for it happening shouldn't be as severe. Instead of the 3ish second stun it is now, maybe its only a second, or maybe even just disables melee attacks for a bit. You would still have some counterplay and a way of protecting yourself without being severly punished for little gain.
However being stunned for the same duration for a light melee attack makes zero sense to me. Especially since theres heroes who want to melee like Billy, and I assume for some other characters down the line. Also considering by the time the stun is over they can parry again, it pretty much means that no matter what melee focused heroes or builds will never work.
Now I'm not saying that parries shouldn't work against light melee attacks, I just think the punishment for it happening shouldn't be as severe. Instead of the 3ish second stun it is now, maybe its only a second, or maybe even just disables melee attacks for a bit. You would still have some counterplay and a way of protecting yourself without being severly punished for little gain.