Abandoned
Active member
Paradox is still the worst designed hero in Deadlock by a landslide. Not only does she suffer the Pocket-problem, where all but one of her abilities are designed to function in tandem, she also suffers from the problem where everything she does kind-of sucks, except for when the right time arises. This makes her unbelievably unpleasant to play, and a lot of people have opted to just build her into pure orange and essentially be a crappier Lash. All of this is based on about 50 games of Paradox and seeing her being played about as many times by highly skilled players.
Paradox spends the entire game running around trying to swap people into her wall. That is basically all she does. Even when building full orange this is all she does. Every person with a modicum of experience on this hero builds Advanced Cooldown and puts it on her ultimate. So she can repeat the same 1 thing she does the entire game more frequently. She is among the worst, if not outright THE worst character to get solo kills with. She's surprisingly survivable at least partially because she just doesn't do much besides swapping things and a lot of players consider her dead weight after she is done with that.
I said this before: Paradox needs to have her kit reworked to at least be ABLE to do something on her own. Right now this hero is a joke character with clunky and, let's be honest, bad abilities outside of her ultimate. There are two very easy ways this can be achieved: make her function more around Timebomb and make her abilities less "it's only useful when I also press X" (the Pocket-problem). Very fast enumeration of changes I would like to see:
Paradox spends the entire game running around trying to swap people into her wall. That is basically all she does. Even when building full orange this is all she does. Every person with a modicum of experience on this hero builds Advanced Cooldown and puts it on her ultimate. So she can repeat the same 1 thing she does the entire game more frequently. She is among the worst, if not outright THE worst character to get solo kills with. She's surprisingly survivable at least partially because she just doesn't do much besides swapping things and a lot of players consider her dead weight after she is done with that.
I said this before: Paradox needs to have her kit reworked to at least be ABLE to do something on her own. Right now this hero is a joke character with clunky and, let's be honest, bad abilities outside of her ultimate. There are two very easy ways this can be achieved: make her function more around Timebomb and make her abilities less "it's only useful when I also press X" (the Pocket-problem). Very fast enumeration of changes I would like to see:
- Make Timebomb tick one less time (4 -> 3, 4 again with talent). Increase damage proprtionally. Easier to reach Advanced Burst barrier she really wants - less situational amplification
- Rework wall to function differently. Reduce cooldown. VASTLY reduce active time (7 -> 2.5 seconds). Actually destroys projectiles rather than delay them for 1.5 seconds. Walking through it slows, deals 10% of max hp damage and silences for 2 seconds. Rework talents to something else
- Rework carbine to something entirely different. Immediately activates rather than with a windup, pressing RMB still causes timestop as long as the meter persist, but she can now still fire. While the meter persists Paradox' bullets steal movement speed from the opponent, up to 50%. Has unlimited effective range (no drop-off - bullet damage still has damage dropoff). Effect decays rapidly after the meter has depleted
- Increase the projectile speed, increase the swap speed, increase the cooldown. Paradox now steals a percentage of the victim's Spirit as well attack damage, based on the distance the character was swapped from, up to 60% at maximum range (almost impossible to achieve unless a really masterful skillshot). Lingers for 4 seconds after the swap has completed