minicubant2
Member
This is just super absurd and frustrating how a CC that strong that punish you for being in it's area also punish you for being 3m away from it. I don't know how you managed to mess up something that bad for such a long time while Warden's cage works well. Paige 3 is super large, super fast, and even when you get out if it you just get blocked away of it's original area. Just make it so that if the trigger lock you away of the original area it cancel itself, or make the animation longer, it can't stay this way any longer. I'll send 2 screenshots to show the issue to be sure you understand the problem, just in case.



