Paige Conjure Dragon collision bug(s)

_Keldt_

New member
When thrown on the ground with enough space in front, Paige's dragon collides with walls.
When thrown against or next to a wall, Paige's dragon sometimes goes through walls.
Behavior is incredibly inconsistent, does not seem intentional.

Couple videos attached.
 

Attachments

Yea this ability seems a bit awkward to use at the moment with how it interacts with the world. Not sure if its simply an issue with the AI pathing, or an issue with the abilities usage concept.
 
(Looks like this got resolved in one of the hotfixes today)

edit: hmm, this unnecessarily bumped the thread, prolly should've just left it alone
 
I find that the ability still has some issues with collision, sometimes getting stuck in the ground.

In the match: 40007016, I have timestamped the times I had issues with the ability.
0:35 - gets stuck in the ground during laning
29:45 - getting stuck in denizen camp
35:48 - stuck on enemy base's staircase

Hopefully this gets resolved soon, she's a very fun character otherwise
 
Found an easily reproducible case where the dragon gets stuck.

To easily reproduce, set the ability to Confirm Cast. When casting, aim the ability so that it will land on the floor. Adjust until the bright ring in the middle of the preview zone is partially clipped into the wall. See screenshot.

1756404046839.png


View attachment paige collision bug.mp4
 
Last edited:
After the fixes, the hitbox is either bugged or just too big. it'll now bounce off wals I'm not even that close to and send it in random directions. it's very hard to be precise with it when playing around cover.
 
Back
Top