Overbooning

styrbo

New member
Active item. Can be targeted on enemy hero.
on cast Gives you Rejuv like buff (all stats up) scalling with souls different between you and target enemy (if you lower you gets more, making you match dps and hp grow of target hero ) Activation cost Souls. Buff last 20-30 second (basicly for one fight) CD ~60 sec (x2-x3 of Buff duration time)

This is actually reverse Trophy collector (only good if you behind) and same as collector because its also gamebling on getting more souls/pressure then activation cost + item price cost + slot cost.

Last chance to comeback 50k core when you 20k behind :)
 
It isn't good idea. It's basically free stat boost to the enemy's level. Why do you need to gain a few dozens of souls, if you can pay a much smaller price to increase your chances to win?

Item like that cannot be balanced, since health and damage isn't a only possible advantage. Players can be strong via items, temporary buffs, utility things and etc. Pure stats don't always decide the outcome of the battle.
 
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