I understand that the list of features that need to be added is vast, and "volume controls for individual types of audio" is likely somewhere on the Kanban board or issue tracker for the development of this game, but adding it in one of the next major patches would be massively appreciated.
It would be really appreciated if there were controls for the menu music and the music that plays during various events in the game (like dying, respawning, shrines destroyed, etc), character voices, and announcer voices.
I love the voicelines in this game but at the moment they seem to be weirdly quiet compared to the rest of the game, so I want to turn them up.
There are also lots of players who want to listen to their own music while playing the game, but obviously do not want to turn off the sound completely.
As well, I find the musical stings that play when you die, lose, lose towers, etc... are kind of frustrating because they sound so negative and become associated with losing/getting killed, and sometimes when I'm losing a lot, I want to turn them off, so that I'm not as frustrated at my deaths/losses.
It would be really appreciated if there were controls for the menu music and the music that plays during various events in the game (like dying, respawning, shrines destroyed, etc), character voices, and announcer voices.
I love the voicelines in this game but at the moment they seem to be weirdly quiet compared to the rest of the game, so I want to turn them up.
There are also lots of players who want to listen to their own music while playing the game, but obviously do not want to turn off the sound completely.
As well, I find the musical stings that play when you die, lose, lose towers, etc... are kind of frustrating because they sound so negative and become associated with losing/getting killed, and sometimes when I'm losing a lot, I want to turn them off, so that I'm not as frustrated at my deaths/losses.