No Game Audio

lolshade

New member
recieved an invite on 9/3 and went to launch the game and i have no game sound. my audio works fine. everything else is set up correctly and i've tried everything i can think of ( reinstall/restart/verify game files) and nothing works. the game runs fine just no audio whatsoever. posted screenshot with it dectecting my microphone. my discord is miau605 1725598383072.png1725598403464.png
 
Hi! @lolshade Can you please experiment with alternate outputs to see if it is just your SLYR. Some USB headphones allow you to connect directly through your headphone jack on your PC. Looking at the SLRY Pro website it seems a 3.5mm output is available.
 
Hi! @lolshade Can you please experiment with alternate outputs to see if it is just your SLYR. Some USB headphones allow you to connect directly through your headphone jack on your PC. Looking at the SLRY Pro website it seems a 3.5mm output is available.
no dice, the 3.5mm would be for console. its a usb output. tried other headphones 3.5mm and it didnt work also
 
I have the same problem, not a single sound device works, everything worked before the patch, reinstallation and everything in the message did not work
 
[SoundSystemLowLevel] SDL Audio Device: Наушники (Arctis 5 Game) (status: 1, driver: wasapi)
[SoundSystemLowLevel] 2 channels, 32 bits per sample, 48000 Hz
[SoundSystemLowLevel] Status: 2131, 1838 (mix channels:2)
[SoundSystem] Device active: 21.34s. Active Voices: 2
[SoundSystem] 0: sounds\ambient\soundscapes\menu\menu_lp.vsnd (80000001 :: 80000001) [20.2s]
[SoundSystem] 1: sounds\music\music_menu_lp.vsnd (80000004 :: 80000006) [19.3s]
 
in windows on the headphones there is an output as in the screenshot, in the game it’s the same as what I wrote earlier.
1.png


I managed to fix it by installing a sonar

[SoundSystemLowLevel] SDL Audio Device: SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device) (status: 1, driver: wasapi)
[SoundSystemLowLevel] 2 channels, 32 bits per sample, 96000 Hz
[SoundSystemLowLevel] Status: 1881, 1623 (mix channels:2)
[SoundSystem] Device active: 18.84s. Active Voices: 2
[SoundSystem] 0: sounds\ambient\soundscapes\menu\menu_lp.vsnd (80000001 :: 80000001) [44.6s]
[SoundSystem] 1: sounds\music\music_menu_lp.vsnd (80000004 :: 80000006) [43.8s]



I don’t think that this is the right fix for the problem; if you choose an old device, the problem remains. Perhaps the game can change the output to 16 bit?
 
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