New major bug: Can only airdash towards or away from wall after walljumping

Theatre

Member
Big movement bug that I think showed up with the April 17 update (could be wrong, maybe it's been here since the walljump rework):

After you walljump, until after you reach the apex of the walljump, you are only allowed to dash directly towards or directly away from the wall.

(EDIT: There's more to it than this apparently. This bug happens when doing an inward/upward walljump or when doing a no-directional-input walljump, but NOT when doing a walljump with a classic outward-angled input.)

In this clip, I am only holding Forward (e.g. W) and am trying to dash parallel to the wall after walljumping, but I am being forced to dash perpendicularly away from the wall every time.

 
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compsoter has noted that there's a string in abilities.vdata that is as follows: "m_flWallJumpLateralInputSuppressTime = 0.750000"

this seems to be causing this behavior, and I just pray this isn't intentional cuz it feels terrible (it basically means that neutral-input walljumps are strictly worse than outward-input walljumps because they lock your movement, including your airdashes). Please don't make this apply to outward-input walljumps; please remove it from all walljumps.
 
like bug with respawning, when you can't move if you hold movement button (WASD) before respawning. insta Unhold W after walljump then press it again and everything work
 
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