New Item Shop Feedback from a returning player

Status
Not open for further replies.

Chris1989-

New member
Played a lot of Deadlock when the early playtest first went live. Loved the game but took a long break.
Just recently came back and the first thing that bothered me was the new shop UI and item icons. The artstyle looks good but its not at all functional.
The design is too bloated and confusing. MOBA's should have simple icons in a shop because its part of the gameplay to be able to quickly navigate the shop
to waste as little time as possible. This new design does the opposite.

I realize that all the players who have continuously played since the start dont have an issue with this, they know where everything is. But I now have the perspective of a returning player, so I can see things how they would be for a new player to a degree. Any new player in Deadlock is going to find this shop extremely confusing and hard to navigate.
 

Attachments

  • 346346364346.png
    346346364346.png
    2 MB · Views: 15
They're fine what are you talking about? Not functional? They're all unique and easy to recognize, unlike the first icons which were mono tone. You will memorize them in no time lol
 
It should be posted here.

Personally I think, that these arguments are actually more referred to DOTA, rather Deadlock.

UI in the Deadlock is much cleaner, simple and intuitive.
 
Status
Not open for further replies.
Back
Top