New hero idea: Specter

IgorNL

Member
Overview:
Specter is an agile and lethal soldier who uses an assault rifle to inflict spiritual damage on enemies. He combines high mobility with stealth abilities and a high rate of fire to dominate the battlefield. His gameplay revolves around strategic positioning, effective use of his abilities to maximize damage and field control, and quick adaptation to changing combat situations.

Weapon (M1): An assault rifle with a high rate of fire.
Ammo: 30, Scales with spiritual power.
Movement speed: 8m/s
Health: 500


Skill 1 – Spectral Round
Description: Specter loads a spectral round into his rifle, dealing additional spiritual damage.
Duration: 10 seconds, scales with spirit.
Cooldown: 45 seconds.
Upgrades:
- Reduces the movement speed of the target hit by 20%.
- Reduces cooldown by 16 seconds.
- Enemies hit have their spiritual resistance reduced by 22%.


Skill 2 – Spectral Cloak
Description: Specter envelops himself in a spectral mist, becoming invisible for 8 seconds. During this time, his movement speed is increased by 4m/s
Cooldown: 35 seconds.
Updates:
- Reduces cooldown by 15 seconds.
- After exiting invisibility, Specter gains 15% movement and attack speed for 4 seconds.
- Upon exiting invisibility, Specter leaves an illusory copy of himself in the location for 3 seconds, which will move freely, attracting the attention of enemies.


Skill 3 – Phantom Dash
Description: Specter performs a quick dash in a straight line, transforming into a spectral form that passes through enemies. During the dash, he becomes immune to damage and reloads his weapon. The dash also deals light spiritual damage to enemies it passes through.
Dash Duration: 0.75 seconds
Range: 12m
Cooldown: 25 seconds
Upgrades:
- Increases dash distance by 20%.
- Enemies hit by dash have their resistance to spiritual damage reduced by 15% for 4 seconds.
- After dashing, Specter gains +15% movement speed for 4 seconds.


Skill 4 – Ghost Frenzy
Description: Specter enters a frenzy state for 10 seconds, significantly increasing his rate of fire and dealing additional spiritual damage. Additionally, enemies hit have their movement speed reduced by 30% for 2 seconds.
Duration: 10 seconds
Cooldown: 100 seconds
Upgrades:
- Increases ballistic and spiritual resistance by 25% while frenzied.
- Increases bonus spiritual damage.
- Killing a player during the frenzy reduces the cooldown by 20 seconds, max 60 seconds.
 
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