Mystic Reverb not calculating damage correctly for AOE

matty.ryon

New member
Mystic reverb currently completely ignores defenses when calculating damage for the AOE done to enemies. If you hit an enemy with an ability that has reverb and they have no defenses, the aoe proc will do full damage to any enemies around regardless of how high their defenses are. Proc item effects absolutely should not ignore defenses, ESPECIALLY if the calculation is based off a teammate who built none for the initial hit.
 
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