B_CANSIN
New member
Hello;
I am typing this for Deadlock too because its also source 2 and will %100 sure this also gona happend in deadlock too. And just hoping maybe my voice can go to Valve because Deadlock so much more active deving by Valve.
Please Valve I begging for fix this.
github.com
When I import .dmx of face modeldoc won't reconize like HLA model editor. HLA model editor reconize correcly and even I put compiled .vmdl_c to game reconize.
But when I import same .dmx with HWM modeldoc won't reconize it. Heres how its looks
Left is made with HLA Model Editor ( legacy compiled .vmdl_c ) Right is made with modeldoc and failing to pose.

In modeldoc version I can see names but when I press them they fail they do nothing. But HLA version when I press and pose it react.
And legacy compiled support gona end soon ( Please don't because its also helps to old .mdl like animations .mdl to import source 2 make it so easy ) I begging for Valve to got update on this. I made so much effort could make faces of Miku and Rin. If legacy compiled support end and Modeldoc won't reconize it will broke my model.

Also I forced mix legacy compiled face with modeldoc body causing bug in SFM. My face desipearing randomly because of this mix.
Stracture body made with modeldoc / HWM face made with HLA model editor legacy compiled

Without bugged:
When bugged:

I know Valve dealing tons of things. But If you could add this fix I will so glad. I am begging for this fix.
Please Valve fix it.
I am typing this for Deadlock too because its also source 2 and will %100 sure this also gona happend in deadlock too. And just hoping maybe my voice can go to Valve because Deadlock so much more active deving by Valve.
Please Valve I begging for fix this.
Modeldoc won't reconize HWM Face Morph and legacy compiled data gona remove soon! Please fix Modeldoc to won't reconize HWM Morph · Issue #3833 · ValveSoftware/csgo-osx-linux
Hello; When I import .dmx of face modeldoc won't reconize like HLA model editor. HLA model editor reconize correcly and even I put compiled .vmdl_c to game reconize. But when I import same .dmx wit...
When I import .dmx of face modeldoc won't reconize like HLA model editor. HLA model editor reconize correcly and even I put compiled .vmdl_c to game reconize.
But when I import same .dmx with HWM modeldoc won't reconize it. Heres how its looks
Left is made with HLA Model Editor ( legacy compiled .vmdl_c ) Right is made with modeldoc and failing to pose.

In modeldoc version I can see names but when I press them they fail they do nothing. But HLA version when I press and pose it react.
And legacy compiled support gona end soon ( Please don't because its also helps to old .mdl like animations .mdl to import source 2 make it so easy ) I begging for Valve to got update on this. I made so much effort could make faces of Miku and Rin. If legacy compiled support end and Modeldoc won't reconize it will broke my model.

Also I forced mix legacy compiled face with modeldoc body causing bug in SFM. My face desipearing randomly because of this mix.
Stracture body made with modeldoc / HWM face made with HLA model editor legacy compiled

Without bugged:


I know Valve dealing tons of things. But If you could add this fix I will so glad. I am begging for this fix.
Please Valve fix it.