hammeroftheemperor
New member
Match Id : 29348468
Approximate time the glitch occurred in match 10:08
I was playing lash and Kelvin tried to rescue beam me while I was attempting to jump onto the sky rail, this caused the model to freeze in the jumping animation while my apparent character was pulled down to the ground.
While my hit box remained completely intact and noticeable as you can see the health bar from the point of view of McGinness the model itself was rendered incorrectly and continue to fly above the hit box in an erratic fashion . From what I can gather, I was effectively desynchronized from both perspectives, both mine and the enemy.
I was still able to take damage. The camera appeared to be at least compensating, but was struggling.I was unable to correct the problem until I died which point the glitch stopped.
The first video is from the enemy teams perspective. The second video is from my perspective.
Approximate time the glitch occurred in match 10:08
I was playing lash and Kelvin tried to rescue beam me while I was attempting to jump onto the sky rail, this caused the model to freeze in the jumping animation while my apparent character was pulled down to the ground.
While my hit box remained completely intact and noticeable as you can see the health bar from the point of view of McGinness the model itself was rendered incorrectly and continue to fly above the hit box in an erratic fashion . From what I can gather, I was effectively desynchronized from both perspectives, both mine and the enemy.
I was still able to take damage. The camera appeared to be at least compensating, but was struggling.I was unable to correct the problem until I died which point the glitch stopped.
The first video is from the enemy teams perspective. The second video is from my perspective.