Mo & Krill ult, doesn't cancel when it should

You_N_Me

Member
I just had a game where Mo & Krill was punching me and pocket grabbed me and swapped places with me which also pulled Mo & Krill along with me punching the entire time, I had a friend tell me a similar thing has happened when he used the hook as Bebop to pull someone and it brought Mo & Krill along with.

To me if you're moved with a hook or the pocket swap, anything that transports/moves you away, hell even a punch from Viscous as it moves you, it should cancel Mo's ult and free you from it. Currently you're permanently trapped and it's a problem.
 
Devs don't really pay attention to the posts made about this kind of stuff in this specific forum. This forum is more for specific bugs and glitches; technical stuff.
You should check Mo & Krill feedback instead.
 
Back
Top