Mo & Krill can jump during the spinning animation of Burrow, but he can't double jump with Superior Stamina out of Burrow. Is this 1 or 2 bugs?

sportsman

New member
If you bind burrow cancel to a button that isn't your jump button, then you can pop out, be spinning and dealing damage, and add a jump input (although only at the very beginning of the cancel; the window is pretty small). You can even wall jump while spinning.
It's a weird interaction, and probably not intended for the design of the hero.
But, if it is kept in the game, then maybe Mo should be able to double jump if he buys superior stamina when using this bug.
 
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