Mo and Krill stuck in Vents

ashercarlson17

New member
I know this is likely not a bug but a skill issue, but if Mo and Krill get stuck in the vents and don't have burrow can he have an option of leaving the vents without burrow (not saying he should be able to enter without burrow). Reason I say this is if you don't have CDR on the burrow you are waiting 30 seconds to get unstuck, its a similar issue with Calico. My solution is at the vent entrance/exit you get a button prompt to "Squeeze" out with some time delay, and when you exit you make a Pop noise, like a cartoon bubble pop. I think it'd be funny and a reasonable change.
 
Yeah with how many people end up in the sewers with no way out because of Venator 2, Apollo Ult, Shiv 2, Doorman and so on, I think this is a well warranted change.
 
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