Miss Ada(Short for Adameena, Arabic and Hebrew origin, meaning bloody red or life sustaining blood.)
Rumored to have taught Lady Jeanne how to ward off oathkeeper as well as control her magical powers to sustain herself, witness to a rift that opened up in central park, Miss Ada is here to create balance between life and death
Carrying her 2 handed staff, her left click auto attacks are fast for single targets, while right click has a 0.5 second charge up but are aoe based, her melee attack is lunging with her staff forward.
1) Blood Stake---Miss Ada throws a stake at the ground, enemies in range are chained together while taking burst damage, after being chained together if one takes damage, the other chained enemies also share it, chained enemies have spirit defense reduced on them by -10% each and cannot leave the area for 1 second(similar to Vindicta tether)
2) Satanic Escape---Adameena quickly teleports a short distance(about 2x warp stone range), turning very red, she instantly starts to regen HP for a short duration, she has 50% CC reduction while in this state, spawns 1 blood orb above her at the end of the teleport when this ability is casted.
3) Blood orb---(passive)When certain amount of damage is done to her or her opponent, a blood orb spwns in the air. If the ability is (activated) while there are blood orbs present, they instantly blow up dealing initial spirit damage, while falling down on the ground and causing a blood pool per each orb, allies and Ada both get increased HP regen while enemies have their spirit defense reduced by -10% as well as healing reduction applied to them while taking damage over time while in the pool of blood. Enemies can shoot the blood orb early, which reduces initial explosion damage by 50%, and healing reduction is not applied to enemies once the orb creates a pool on the ground, spirit defensive reduction and dot damage still counts.
4) A Gift from the Rift---Instantly cast a large aoe Orb to spwn from a rift above, after 1.5 second delay, it comes crashing down, dealing heavy spirit damage and applies one large blood pool in the area, enemies hit by the initial impact are stunned for 1 second and have a percentage of their max HP reduced, Miss Ada and her allies are healed for a portion of all damage done from this ability. Blood pool has the same effects from ability #3
Passive---items that have healing done from spirit damage, have increased effects on Miss Ada by +5%
Ability potential, #4 Gift from the Rift, 1.5 second delay but the cast is instant, thus u can move around and cast other abilities, #2 Satanic Escape into the enemies quickly giving yourself CC reduction and extra regen while spwning a blood orb at the destination of the blink, #1 Blood Stake the enemies you blinked into thus preventing them from escaping after they see your ultimate being casted, they are held in the area for 1 second, so they have half a second to escape before the ult comes down, you can also activate your #3 ability exploding the orb you created by blinking with Satanic Escape, causing them to have even more spirit defense reduction as well as healing reduction, right before they get hit by your AOE ultimate which should clean everything up, can have Warp stone to blink back out after the combo towards safety with your extra regen and CC reduction still active.
This is the other character i made, Coin Flip
Rumored to have taught Lady Jeanne how to ward off oathkeeper as well as control her magical powers to sustain herself, witness to a rift that opened up in central park, Miss Ada is here to create balance between life and death
Carrying her 2 handed staff, her left click auto attacks are fast for single targets, while right click has a 0.5 second charge up but are aoe based, her melee attack is lunging with her staff forward.
1) Blood Stake---Miss Ada throws a stake at the ground, enemies in range are chained together while taking burst damage, after being chained together if one takes damage, the other chained enemies also share it, chained enemies have spirit defense reduced on them by -10% each and cannot leave the area for 1 second(similar to Vindicta tether)
2) Satanic Escape---Adameena quickly teleports a short distance(about 2x warp stone range), turning very red, she instantly starts to regen HP for a short duration, she has 50% CC reduction while in this state, spawns 1 blood orb above her at the end of the teleport when this ability is casted.
3) Blood orb---(passive)When certain amount of damage is done to her or her opponent, a blood orb spwns in the air. If the ability is (activated) while there are blood orbs present, they instantly blow up dealing initial spirit damage, while falling down on the ground and causing a blood pool per each orb, allies and Ada both get increased HP regen while enemies have their spirit defense reduced by -10% as well as healing reduction applied to them while taking damage over time while in the pool of blood. Enemies can shoot the blood orb early, which reduces initial explosion damage by 50%, and healing reduction is not applied to enemies once the orb creates a pool on the ground, spirit defensive reduction and dot damage still counts.
4) A Gift from the Rift---Instantly cast a large aoe Orb to spwn from a rift above, after 1.5 second delay, it comes crashing down, dealing heavy spirit damage and applies one large blood pool in the area, enemies hit by the initial impact are stunned for 1 second and have a percentage of their max HP reduced, Miss Ada and her allies are healed for a portion of all damage done from this ability. Blood pool has the same effects from ability #3
Passive---items that have healing done from spirit damage, have increased effects on Miss Ada by +5%
Ability potential, #4 Gift from the Rift, 1.5 second delay but the cast is instant, thus u can move around and cast other abilities, #2 Satanic Escape into the enemies quickly giving yourself CC reduction and extra regen while spwning a blood orb at the destination of the blink, #1 Blood Stake the enemies you blinked into thus preventing them from escaping after they see your ultimate being casted, they are held in the area for 1 second, so they have half a second to escape before the ult comes down, you can also activate your #3 ability exploding the orb you created by blinking with Satanic Escape, causing them to have even more spirit defense reduction as well as healing reduction, right before they get hit by your AOE ultimate which should clean everything up, can have Warp stone to blink back out after the combo towards safety with your extra regen and CC reduction still active.
This is the other character i made, Coin Flip
COIN FLIP[a Goblin with a 6 bullet revovler in 1 hand and a coin in the other wearing a trench coat]
ability 1---Heads(increase the fire rate, bullet resistance and magazine size)---Tails( Reduce your fire rate/auto attack speed and bullet resist but increase aoe radius and spirit resistance/damage significantly)
ability 2---Heads(provides bullet life steal and applies slight bullet slow per hit)---Tails(This ability turns into a teleport that can have multiple charges, with very short...
ability 1---Heads(increase the fire rate, bullet resistance and magazine size)---Tails( Reduce your fire rate/auto attack speed and bullet resist but increase aoe radius and spirit resistance/damage significantly)
ability 2---Heads(provides bullet life steal and applies slight bullet slow per hit)---Tails(This ability turns into a teleport that can have multiple charges, with very short...
- HyperNT
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