Minions get stuck/aggroed on blue lane

Match ID 70136955

Similar thing happened here. On blue lane a single minion got stuck under terrain leaving 90% of minions to start pathing towards it making this walker completely unobtainable and in turns making the game way harder to win.
 
Match ID: 72680309
Time: 35:00 min onwards (can also be seen earlier)

Bug is still in the game. Pls fix :)
 
Adding to this, the troopers specifically get stuck into the tunnels designed for Rem. A similar case also happens to players getting stuck out of bounds, trying to unstuck and get put into the tunnels. A possible fix could be to make the tunnels a place that is ignored for cases where a player or a creep tries to unstuck.
 
77280483 as well. Stopped what would have been an easy walker kill and changed the dynamic of the rest of the game, ultimately a close loss. In replay, I can see the creep wave fell back near the hard turn in front of the walker, and one of them teleported into the sewer (Rem tunnels) the moment it landed, farther up the lane.
 
Back
Top