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And I won't be reading any of your posts in the future, then. Your comments are invaluable trash.I aint reading all that straw pulling.
Characters differ and they have their unique movement.
Mina catapulting herself to light speed is a bug, that is clear to anyone with a brain.
no one said its not a bug, we just want it kept in in some form.I aint reading all that straw pulling.
Characters differ and they have their unique movement.
Mina catapulting herself to light speed is a bug, that is clear to anyone with a brain.
For me, a bug is if it disrupts gameplay. It doesn't seem to disrupt.no one said its not a bug, we just want it kept in in some form.
haze slide on ult is something that allows her to circumvent the inherent drawbacks of her constant damage abilityIf haze cant keep slide on ult, then i wouldn't shed a tear seeing this go.
Goalpostsno one said its not a bug, we just want it kept in in some form.
1. So does OP's bug, unless getting to teleport across the map with zero drawbacks is considered part of mina's gameplay identity.haze slide on ult is something that allows her to circumvent the inherent drawbacks of her constant damage ability
this doesn't really circumvent anything
the mina bug doesn't teleport you across the map, it just gives you a large boost in momentum. It's also relatively difficult to do and difficult to get anything out of (it's really easy to loose the speed, and easy to mess up the execution). Haze slide in ult was just pressing one button on a slope. I don't think it needed to be removed but it is a different situation to this one.1. So does OP's bug, unless getting to teleport across the map with zero drawbacks is considered part of mina's gameplay identity.
2. Haze slide has been in the game for ages and adds skill expression to an otherwise pretty basic ability.
3. The rest of haze ult changes were enough, so getting rid of ult sliding was just excessive kneecap wrecking.