Mega thread collection: Missing Collison Turned into MEGA BUG EXPLOITABLE (+ some additional Graves unfair ult spots) - Ruined King Side (and others)

Invisible platform that can be used to get deeper into the enemy base. Buildings can be wall jumped, so combing with air dashes, momentum parkour, items, abilities, etc, (even doorman door climbing), you can reach pretty deep.
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Command:
setpos 7672.750000 7769.031250 1213.281250
 
I... think you can shoot minions from here... Actually, no, you can't!
setpos 4813.062500 7590.093750 1183.843750
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Good thing the slightly clipped in infernus can't be hit. No worries about bullshit proxy!
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setpos 1786.625000 8734.812500 591.718750
You can get really deep inside the spawn. Potentially set up for proxy...
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Enemies still not hurtable at this stage. So far so good. But I sense it can break.
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Turns out the door made is a one way door. Walking through it causes a jitter. Dashing through it you can break through. Once inside, they are stuck. This is an advantage to Archmother side, as unstucking risks putting them in dangerous spawn. Not being attacked as doorman so far.
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Proxy potential...?

Update:
Failsafe triggers and deletes the door when you go from outside to inside. Valve - your bug exploitation measures are working!!
 
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You should record your screen instead of posting dozens of pictures. And try not to succumb to the "every single thing online must be clickbait" trend. Please. ty
I'm posting similar to posts long ago that Valve has commented on which they greatly appreciated. Types of posts of series of images of broken geometry (physical or visual), dating all the way back before public release of alpha testing. Lots of them, stemming across multiple pages, with Yoshi himself saying thanks during such thread.
How is not possible to be mega exploited? Proxy, back flanks, trapping your team/enemies, unreachable ult graves spots that are close and can take down objectives.

Easy to achieve by the way.
 
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Turns out the door made is a one way door. Walking through it causes a jitter. Dashing through it you can break through. Once inside, they are stuck. This is an advantage to Archmother side, as unstucking risks putting them in dangerous spawn. Not being attacked as doorman so far.
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Proxy potential...?
OKAY. UNSTUCKING SPAMS YOU WITH SO MANY SHOTS AT ONCE.
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So you can place a wall directly in their spawn, shoot them, do some cheat death silliness. You can also get on top and do a proxy technique above. Rinse and repeat. Think of the spot where I was able to shoot the infernus. It helps with T3/range upgrade so the distance can link up. In the right hands, this can help close out a game, or enemies in a pinch when you are archmother and losing.
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On Archmother side, hiding spot. Unlikely for further exploits (except for Graves, see further down). Can not loop around from archmother (via Ruined King green walker, anti-clockwise motion outside of the mini map perimeter)
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Hard to reach/find placement (technically bug, but can be countered) of Graves tombstone in Yellow side Ruined King. You can majestic leap from that platform. That platform requires a bit to get there with normal means. Easier with leap/other character kits with mobility. Or even kiting/lower gravity. Can be accessed (the platform where green arrow starts) front or back.

UPDATE: FRONT AND BACK ROUTES WORK SUCH THAT A GRAVES WITH NO STAMINA OR SPEED ITEMS IS ABLE TO REACH PLATFORM BEFORE MAJESTIC LEAP INTO ULT BS PLACEMENT.

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FURTHER UPDATE: YOU CAN REACH WITHOUT MAJESTIC LEAP.
(Wall jump into heavy melee mantle extension. If fail, you can quickly recover and try again (though the electricity would start zapping you).
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Chimney can be used for mantle slide tech wall jump into heavy melee/mantle over, or corner boost on Chimney. Either works.
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Additionally, you can trace path, jump at end of platform, wall jump, air jump, into another wall jump, into (orange arrow now) heavy melee at the corner to reach over it.
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All methods to get there even on a base stamina graves.

UPDATE: Even easier with Zipline momentum tech.
 
To pull this bad boy off, make sure you get around this corner (you can parkour smart or majestic jump, walk around until barrels are visible), and put your crosshair on the blue barrels. Once done, you can plop a gravestone. As such.
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Infinite wall slide position (just hold towards the wall and you can stay forever!). This seems only possible with majestic leap. I wonder if Lash can charge up infinite damage here (Update, no he can't!)...
Above this sign:
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(Beautiful visual of the perspective, hand, shading, etc!).
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Did you think I was done? Can we get much higher? Yes we can!
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Fly around the church, then fly upwards, according to path below and you'll be above the map. With carpet movement technique, not able to be stunned, etc. They can shoot AND use abilities, you just can't get down. Think of it as a physical wall that allows bullets/projectiles. This would mean paradox could swap to trap someone. Extremely breakable. This means proxying and bs macro plays can be done this way. That and catching people.
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Bwahhh. The scenery!
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