McGinnis Spectral Wall Invisible on AMD (FIXED!!!)

kitty

Active member
The spectral wall ability turns inverted/invisible while using AMD hardware. This happens on both DX11 and Vulkan. When placing a second wall you can look through it to see the spectral wall as it would normally appear.
 

Attachments

  • vinewall.png
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  • vinewallblockingvinewall.png
    vinewallblockingvinewall.png
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Last edited:
I just tried it out and can confirm that it's an issue. As OP mentioned, the wall becomes visible if there's another spectral wall either behind or in front of the first wall.

1717015066246.png

Code:
--- System Information ---
Uptime( 905.625863 )
Total frames( 71903 )
Curtime( 57.895813 )
Realtime( 56.845188 )
Current Map: 'new_player_basics'
Addons:
VPK overrides:
SpawnCount: 5
Command Line: "project8.exe" -console -noassert +@panorama_min_comp_layer_cache_cost_TURNED_OFF 256 -convars_visible_by_default -noasset
Launch path: Z:\BTRFS\steam_games\steamapps\common\Project8Staging\game\bin\win64\project8.exe
Build: 10073 (revision 8935369)
OS: Windows 10 Pro (Build: 19043) (Administrator User)
OS type: Windows 10 (17)
Windows Game DVR: not enabled
Windows Game Mode: not active
App UI Language: english, convar english, localization english_US
Windows user default LCID: 0x0409
App active: yes, 0ms inactive sleep
Number of immediate Steam friends: 72 (all friends 219)
Steam UGC subscriptions: unavailable
Misc: rate 196608 update 128 latency 0 msec
Net: 127.0.0.1:27015
Time: Wed May 29 10:37:58 2024
Process: 64-bit, OS: 64-bit
Process priority: normal, main thread priority: normal
CPUs: 12 CPUs (6 cores), Frequency: 3.6 GHz,  Features: F/M/S 23/113/0 AuthenticAMD SSE SSE2 SSE4.1 SSE4.2 AVX AVX2 MMX RDTSC RDTSCP CMOV FCMOV PCLMULQDQ
CPU brand information: AMD Ryzen 5 3600 6-Core Processor            
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Render system:  Vulkan
Driver Name:  AMD Radeon RX 6700 XT (RADV NAVI22)
Driver Version: 24.0.8.0
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DXLevel:  111
Texture memory:  10,909,356,032
Vid:  Borderless Window, render at 1920 x 1080, display at 1920 x 1080, refresh rate 0.00Hz (120Hz desktop)
Texture data resident:  2,570,747,278 (panorama_rt 448,661,708; panorama_tex 19,470,690)
Version:14, aspectratiomode:0, cl_particle_fallback_base:0, cl_particle_fallback_multiplier:0.000000,
coop_fullscreen:0, cpu_level:1, csm_max_shadow_dist_override:4096.000000, defaultres:1920,
defaultresheight:1080, fullscreen:0, fullscreen_min_on_focus_loss:0, gpu_level:3,
gpu_mem_level:3, high_dpi:0, knowndevice:0, lb_csm_override_staticgeo_cascades:true,
lb_csm_override_staticgeo_cascades_value:1, mat_viewportscale:1.000000, mat_vsync:0,
mem_level:2, nowindowborder:1, r_arealights:true, r_citadel_distancefield_ao_quality:0,
r_citadel_distancefield_reflections:false, r_citadel_distancefield_shadows:true,
r_citadel_fsr_upsample:2, r_citadel_fxaa:1, r_citadel_half_res_noisy_effects:true,
r_citadel_ssao_quality:4, r_dashboard_render_quality:1, r_depth_of_field:true,
r_displacement_mapping:1, r_effects_bloom:true, r_env_map_uses_height_map:1, r_fullscreen_gamma:2.200000,
r_grass_quality:2, r_particle_depth_feathering:true, r_post_bloom:true, r_render_portals:1,
r_screen_space_shadows:false, r_texture_stream_mip_bias:0, recommendedheight:1080,
refreshrate_denominator:0, refreshrate_numerator:0, shaderquality:1, useadvanced:1,
volume_fog_depth:64, volume_fog_height:128, volume_fog_width:128,
Scene information:
Begin to finish rendering views : 0.000619
Finish to complete : 0.001121
Number of views allocated : 12
Triangles rendered: 1,620,032
Draw calls: 263
SceneObjects drawn: 262 in 147 batchlists
  74 base, 56 animated
  132 agg [459 fragments (13 merged), 14,091 meshlets (0 recull, 0 recull visible)]
Material changes: 203 (80 depth-only)
   171 initial materials (69 initial depth-only) (64 fast-path depth-only)
Unbatchable material draws: 2
Lights in view (unshadowed+shadowed): 2+0 omni, 2+0 spot, 0+0 barn 1 env 1 lpv
Culling: 1,201 objects pre-cull (3,190 tested), 241 passing culling
  cpu culling: [vis 0] [vol 95] [dist 0] [size 9]
  gpu culling: [vis 0] [frust 0] [occ 0] [vol 0] [bface 0] [size 0]
Number of transforms, instances allocated: 2130 (99kb), 421 (13kb)
Per-frame scratch memory used: 16.22 KB (high watermark 196.61 KB)
Number of contexts created: 50 primary
Number of display lists submitted: 68
Number of views rendered: 10 (5 with world traversals)
Number of jobs used to render: 66
Number of rendertarget binds: 53
Number of pushconstant sets: 0
Number of resolves: 1
26 particle systems rendered
13 material binds for particles
14 draw calls for particles
Maximum device access threads: 29
Checked pending presents 71,878 times; waited 34,367 times; abandoned 0 times
Texture memory: 2,451 / 9,379 MB; in 2,313 textures (1,597 MB non-evictable)
Textures created overall: 10,107; textures evicted: 0
Command stream pools: 286,130,176 bytes in base, 0 bytes in medium, 0 bytes in large (0 extra data fallbacks)
Vulkan Total Mem: 4,001.77 MB; Fragmentation: 774.64 MB; PMB mem: 144.70 MB; command buffers: 907
Vulkan framebuffers: 0; renderpasses: 0
Vulkan pipelines: 320; pipeline layouts: 98
Material count: 578
Material generation: 1,188
Process Memory:
Working set: 3899.91 MiB
Peak working set: 4197.26 MiB
Heap: standard allocator pass-through to low-level
Low-level allocator: jemalloc
System Memory:
Memory load: 41%
Total physical memory: 32006.57 MiB
Free physical memory: 18672.62 MiB
Total page file: 32006.58 MiB
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Localization stats for english data:
  36,558 tokens; 36,570 instances (36,570 from 9 files; 0 not file-based)
  string data: 1,573,056 bytes (775 bytes of padding) in 24 blocks
  2,359,296 bytes for token lookup; 589,824 bytes for instance info
  total memory allocated: 4,522,176 bytes
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                 citadel_allow_purchasing_anywhere                             true                            false
                   citadel_basic_energy_regen_time                                1                               30
         citadel_breakable_prop_respawn_timer_mult                              0.1                                1
                   citadel_crate_early_spawn_delay                                5                               30
                    citadel_crate_respawn_interval                               -1                              300
                 citadel_crate_spawn_initial_delay                            60000                              600
                      citadel_favorite_hero_builds 1=0;2=0;3=0;4=0;6=0;7=0;8=0;10=0                               
                    citadel_hero_demo_no_cooldowns                             true                            false
                        citadel_hero_demo_no_death                             true                            false
                               citadel_hero_roster                         1,7,2,17                               
                      citadel_hero_testing_enabled                             true                            false
               citadel_hero_testing_infinite_money                             true                            false
                       citadel_new_player_progress                               14                                0
                    citadel_playtest_warning_count                                1                                0
                            citadel_show_npe_modal                            false                             true
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                                     cl_updaterate                              128                               20
                      csm_max_shadow_dist_override                             4096                               -1
                                       default_fov                               90                               70
                          engine_cpu_info_extended 12 CPUs (6 cores), Frequency: 3.                               
                                     engine_ostype                       Windows 10                               
                     engine_platform_name_extended                             pc64                               
                          engine_rendersystem_init                          -vulkan                               
                  engine_rendersystem_shader_model                              111                                0
                          engine_rendersystem_used            -vulkan (cfg -vulkan)                               
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                                            hostip                      -1062731582                                0
                                          hostname                         Xinayder                               
                           last_viewed_announce_id                               15                               -1
                       lb_csm_override_bulb_radius                              128                               -1
                lb_csm_override_staticgeo_cascades                             true                            false
          lb_csm_override_staticgeo_cascades_value                                1                               -1
                                    mp_forcecamera                                1                                0
                                    mp_restartgame                                1                                0
                                     mp_tournament                             true                            false
                                              name                         Xinayder                          unnamed
                panorama_console_position_and_size      182.00|97.00|1000.00|800.00                               
                         r_add_views_in_pre_output                             true                            false
               r_citadel_distancefield_reflections                            false                             true
                            r_citadel_ssao_quality                                4                                3
                                r_grass_alpha_test                                1                                0
                                      r_post_bloom                             true                            false
                            r_screen_space_shadows                            false                             true
                               r_texture_pool_size                             9379                             1600
                         r_texturefilteringquality                                3                                1
                                              rate                           196608                           786432
                 sc_layer_batch_threshold_fullsort                               20                               80
               sc_max_framebuffer_copies_per_layer                       2147483647                                1
                                       sensitivity                              1.5                             1.25
                                   snd_musicvolume                         0.498584                                1
                                snd_mute_losefocus                            false                             true
                             sound_device_override          Source2SDLDefaultDevice                               
                           soundsystem_device_used                PulseAudio Output                               
                                         sv_cheats                             true                            false
                         sv_parallel_checktransmit                                2                                0
                               sv_pvs_max_distance                             4000                                0
                                       think_limit                                0                               10
                             voice_device_override               #OS_Default_Device                               
                                            volume                         0.504249                                1
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                                 volume_fog_height                              128                              160
                                  volume_fog_width                              128                              240

1717015188956.png
 
Last edited:
Code:
Computer Information:
Manufacturer: Micro-Star International Co., Ltd.
Model: X470 GAMING PRO (MS-7B79)
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 5 5600X 6-Core Processor
CPU Family: 0x19
CPU Model: 0x21
CPU Stepping: 0x2
CPU Type: 0x0
Speed: 4875 MHz
12 logical processors
6 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
"Arch Linux" (64 bit)
Kernel Name: Linux
Kernel Version: 6.9.2-zen1-1-zen
X Server Vendor: The X.Org Foundation
X Server Release: 12401000
X Window Manager: KWin
Steam Runtime Version: <Runtime disabled>
Video Card:
Driver: AMD AMD Radeon RX 6800 (radeonsi, navi21, LLVM 17.0.6, DRM 3.57, 6.9.2-zen1-1-zen)
Driver Version: 4.6 (Compatibility Profile) Mesa 24.1.0-arch1.1
OpenGL Version: 4.6
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 143 Hz
VendorID: 0x1002
DeviceID: 0x73bf
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20.87" x 11.81" (23.98" diag), 53.0cm x 30.0cm (60.9cm diag)
Primary VRAM: 16384 MB
Sound card:
Audio device: Loopback Mixer
Memory:
RAM: 32020 Mb
VR Hardware:
VR Headset: None detected
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Total Hard Disk Space Available: 476424 MB
Largest Free Hard Disk Block: 252892 MB
Storage:
Number of SSDs: 5
SSD sizes: 3000G,3000G,2000G,500G,256G
Number of HDDs: 0
Number of removable drives: 0

I am getting this bug on Arch Linux through proton-ge, with both the dx11 and vulkan renderer.
 
Are you guys using the fidelityFX settings ?

I'm on the 7900xt using the preview drivers for Cs2 anti-lag2 feature and have not had this issue, I also use the fidelityFX setting with 95% resolution
 
Are you guys using the fidelityFX settings ?

I'm on the 7900xt using the preview drivers for Cs2 anti-lag2 feature and have not had this issue, I also use the fidelityFX setting with 95% resolution
This issue only occurs on Linux, not Windows.

EDIT: Nevermind, apparently a couple people are having this problem on Windows?
 
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