--- System Information ---
Uptime( 905.625863 )
Total frames( 71903 )
Curtime( 57.895813 )
Realtime( 56.845188 )
Current Map: 'new_player_basics'
Addons:
VPK overrides:
SpawnCount: 5
Command Line: "project8.exe" -console -noassert +@panorama_min_comp_layer_cache_cost_TURNED_OFF 256 -convars_visible_by_default -noasset
Launch path: Z:\BTRFS\steam_games\steamapps\common\Project8Staging\game\bin\win64\project8.exe
Build: 10073 (revision 8935369)
OS: Windows 10 Pro (Build: 19043) (Administrator User)
OS type: Windows 10 (17)
Windows Game DVR: not enabled
Windows Game Mode: not active
App UI Language: english, convar english, localization english_US
Windows user default LCID: 0x0409
App active: yes, 0ms inactive sleep
Number of immediate Steam friends: 72 (all friends 219)
Steam UGC subscriptions: unavailable
Misc: rate 196608 update 128 latency 0 msec
Net: 127.0.0.1:27015
Time: Wed May 29 10:37:58 2024
Process: 64-bit, OS: 64-bit
Process priority: normal, main thread priority: normal
CPUs: 12 CPUs (6 cores), Frequency: 3.6 GHz, Features: F/M/S 23/113/0 AuthenticAMD SSE SSE2 SSE4.1 SSE4.2 AVX AVX2 MMX RDTSC RDTSCP CMOV FCMOV PCLMULQDQ
CPU brand information: AMD Ryzen 5 3600 6-Core Processor
Engine thread pool: 5 thread(s)
Render system: Vulkan
Driver Name: AMD Radeon RX 6700 XT (RADV NAVI22)
Driver Version: 24.0.8.0
VendorId / DeviceId: 0x1002 / 0x73df
SubSystem / Rev: 0x0 / 0x0
DXLevel: 111
Texture memory: 10,909,356,032
Vid: Borderless Window, render at 1920 x 1080, display at 1920 x 1080, refresh rate 0.00Hz (120Hz desktop)
Texture data resident: 2,570,747,278 (panorama_rt 448,661,708; panorama_tex 19,470,690)
Version:14, aspectratiomode:0, cl_particle_fallback_base:0, cl_particle_fallback_multiplier:0.000000,
coop_fullscreen:0, cpu_level:1, csm_max_shadow_dist_override:4096.000000, defaultres:1920,
defaultresheight:1080, fullscreen:0, fullscreen_min_on_focus_loss:0, gpu_level:3,
gpu_mem_level:3, high_dpi:0, knowndevice:0, lb_csm_override_staticgeo_cascades:true,
lb_csm_override_staticgeo_cascades_value:1, mat_viewportscale:1.000000, mat_vsync:0,
mem_level:2, nowindowborder:1, r_arealights:true, r_citadel_distancefield_ao_quality:0,
r_citadel_distancefield_reflections:false, r_citadel_distancefield_shadows:true,
r_citadel_fsr_upsample:2, r_citadel_fxaa:1, r_citadel_half_res_noisy_effects:true,
r_citadel_ssao_quality:4, r_dashboard_render_quality:1, r_depth_of_field:true,
r_displacement_mapping:1, r_effects_bloom:true, r_env_map_uses_height_map:1, r_fullscreen_gamma:2.200000,
r_grass_quality:2, r_particle_depth_feathering:true, r_post_bloom:true, r_render_portals:1,
r_screen_space_shadows:false, r_texture_stream_mip_bias:0, recommendedheight:1080,
refreshrate_denominator:0, refreshrate_numerator:0, shaderquality:1, useadvanced:1,
volume_fog_depth:64, volume_fog_height:128, volume_fog_width:128,
Scene information:
Begin to finish rendering views : 0.000619
Finish to complete : 0.001121
Number of views allocated : 12
Triangles rendered: 1,620,032
Draw calls: 263
SceneObjects drawn: 262 in 147 batchlists
74 base, 56 animated
132 agg [459 fragments (13 merged), 14,091 meshlets (0 recull, 0 recull visible)]
Material changes: 203 (80 depth-only)
171 initial materials (69 initial depth-only) (64 fast-path depth-only)
Unbatchable material draws: 2
Lights in view (unshadowed+shadowed): 2+0 omni, 2+0 spot, 0+0 barn 1 env 1 lpv
Culling: 1,201 objects pre-cull (3,190 tested), 241 passing culling
cpu culling: [vis 0] [vol 95] [dist 0] [size 9]
gpu culling: [vis 0] [frust 0] [occ 0] [vol 0] [bface 0] [size 0]
Number of transforms, instances allocated: 2130 (99kb), 421 (13kb)
Per-frame scratch memory used: 16.22 KB (high watermark 196.61 KB)
Number of contexts created: 50 primary
Number of display lists submitted: 68
Number of views rendered: 10 (5 with world traversals)
Number of jobs used to render: 66
Number of rendertarget binds: 53
Number of pushconstant sets: 0
Number of resolves: 1
26 particle systems rendered
13 material binds for particles
14 draw calls for particles
Maximum device access threads: 29
Checked pending presents 71,878 times; waited 34,367 times; abandoned 0 times
Texture memory: 2,451 / 9,379 MB; in 2,313 textures (1,597 MB non-evictable)
Textures created overall: 10,107; textures evicted: 0
Command stream pools: 286,130,176 bytes in base, 0 bytes in medium, 0 bytes in large (0 extra data fallbacks)
Vulkan Total Mem: 4,001.77 MB; Fragmentation: 774.64 MB; PMB mem: 144.70 MB; command buffers: 907
Vulkan framebuffers: 0; renderpasses: 0
Vulkan pipelines: 320; pipeline layouts: 98
Material count: 578
Material generation: 1,188
Process Memory:
Working set: 3899.91 MiB
Peak working set: 4197.26 MiB
Heap: standard allocator pass-through to low-level
Low-level allocator: jemalloc
System Memory:
Memory load: 41%
Total physical memory: 32006.57 MiB
Free physical memory: 18672.62 MiB
Total page file: 32006.58 MiB
Free page file: 18672.62 MiB
Localization stats for english data:
36,558 tokens; 36,570 instances (36,570 from 9 files; 0 not file-based)
string data: 1,573,056 bytes (775 bytes of padding) in 24 blocks
2,359,296 bytes for token lookup; 589,824 bytes for instance info
total memory allocated: 4,522,176 bytes
ConVars (non-default):
var value default
buddha true false
citadel_ability_cooldown_max 2 0
citadel_allow_purchasing_anywhere true false
citadel_basic_energy_regen_time 1 30
citadel_breakable_prop_respawn_timer_mult 0.1 1
citadel_crate_early_spawn_delay 5 30
citadel_crate_respawn_interval -1 300
citadel_crate_spawn_initial_delay 60000 600
citadel_favorite_hero_builds 1=0;2=0;3=0;4=0;6=0;7=0;8=0;10=0
citadel_hero_demo_no_cooldowns true false
citadel_hero_demo_no_death true false
citadel_hero_roster 1,7,2,17
citadel_hero_testing_enabled true false
citadel_hero_testing_infinite_money true false
citadel_new_player_progress 14 0
citadel_playtest_warning_count 1 0
citadel_show_npe_modal false true
cl_interp_ratio 1 2
cl_updaterate 128 20
csm_max_shadow_dist_override 4096 -1
default_fov 90 70
engine_cpu_info_extended 12 CPUs (6 cores), Frequency: 3.
engine_ostype Windows 10
engine_platform_name_extended pc64
engine_rendersystem_init -vulkan
engine_rendersystem_shader_model 111 0
engine_rendersystem_used -vulkan (cfg -vulkan)
g_ragdoll_fadespeed 50 600
hostip -1062731582 0
hostname Xinayder
last_viewed_announce_id 15 -1
lb_csm_override_bulb_radius 128 -1
lb_csm_override_staticgeo_cascades true false
lb_csm_override_staticgeo_cascades_value 1 -1
mp_forcecamera 1 0
mp_restartgame 1 0
mp_tournament true false
name Xinayder unnamed
panorama_console_position_and_size 182.00|97.00|1000.00|800.00
r_add_views_in_pre_output true false
r_citadel_distancefield_reflections false true
r_citadel_ssao_quality 4 3
r_grass_alpha_test 1 0
r_post_bloom true false
r_screen_space_shadows false true
r_texture_pool_size 9379 1600
r_texturefilteringquality 3 1
rate 196608 786432
sc_layer_batch_threshold_fullsort 20 80
sc_max_framebuffer_copies_per_layer 2147483647 1
sensitivity 1.5 1.25
snd_musicvolume 0.498584 1
snd_mute_losefocus false true
sound_device_override Source2SDLDefaultDevice
soundsystem_device_used PulseAudio Output
sv_cheats true false
sv_parallel_checktransmit 2 0
sv_pvs_max_distance 4000 0
think_limit 0 10
voice_device_override #OS_Default_Device
volume 0.504249 1
volume_fog_depth 64 128
volume_fog_height 128 160
volume_fog_width 128 240