Map suggestion: Midboss area cycle between closed area to open area (similar to dota day-night cycle)

Calavontis

New member
Some lineups/heroes excel at open area (Lash, vindicta, Seven) and the area in Midboss significantly changes their ability to teamfight. This is not an issue. But adding a time-cycle mechanic where the top part of the Midboss buiding may 'open up' to create more open spaces can impact team decision to when to take midboss more interesting. Hypothetically every 5 minutes the terrain changes back and forth to favor some heroe's play style during that time window.

Right now, midboss is taken only after winning a teamfight, or when one team is very ahead. Having some additional dimensions to encourage objective to be contested can improve the gameplay.
 

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