Rosgath
Active member
One of the things I've noticed with Calico is that there's just no real reason to invest points into Ava (her 3). The benefits she gains are just so insignificant that putting points into it is always deferred until last except in meme builds.
Here are ideas I think would help change that while also addressing Calico's biggest issue, late game scaling.
I will point out the the actual numbers I put on there don't need to be set in stone (they should be adjusted according to what would be balanced) but the concepts (Bonus spirit damage from melee after leaving Ava form, Bonus CDR on items while in Ava Form) are things that would make investing into that form unique, interesting, and effective.
Oh and I forgot to add.
Reduced Cooldown on meowing please. thx.
Here are ideas I think would help change that while also addressing Calico's biggest issue, late game scaling.
- Overwrite the 1 point ability(Bonus duration) with the 2 Point ability (Bonus Move speed).
- New 2 point ability; For 8 seconds after ending your transformation, your melee attacks deal additional Spirit damage (+15 for light, 30 for Heavy, 0.3x Spirit scaling on light, 0.8x Spirit scaling for heavy)
- New 5 Point ability; -20 Second CD, While transformed you gain +40% Cooldown reduction that only applies to your Items.
I will point out the the actual numbers I put on there don't need to be set in stone (they should be adjusted according to what would be balanced) but the concepts (Bonus spirit damage from melee after leaving Ava form, Bonus CDR on items while in Ava Form) are things that would make investing into that form unique, interesting, and effective.
Oh and I forgot to add.
Reduced Cooldown on meowing please. thx.