Often times when in the 2v2 lane, your third person camera can have its vision blocked by your teammate. This makes it harder to secure or deny souls early on in the game.
This isn't really a problem later on in the game when the pace has increased and there are fewer situations where you need to see "through" a teammate.
To solve this, make your ally go partially transparent when the camera "collides" with them and their giant body blocks your vision (Mo, Abrams, Bebop, Dynamo, etc).
Enemies shouldn't go transparent due to this effect, and the transparency should be partial so you won't easily lose track of your teammate as a result.
This isn't really a problem later on in the game when the pace has increased and there are fewer situations where you need to see "through" a teammate.
To solve this, make your ally go partially transparent when the camera "collides" with them and their giant body blocks your vision (Mo, Abrams, Bebop, Dynamo, etc).
Enemies shouldn't go transparent due to this effect, and the transparency should be partial so you won't easily lose track of your teammate as a result.