[Linux] Game closes upon loading; deadlock "offline"

xwebgaming

New member
As of the most recent major update, I cannot launch the game, I only see the Deadlock Offline text and Loading for half a second before it closes the game.
offline.png
No .mdmp crash logs exist within the Deadlock directory, and nothing was modified within the game files.
I am running Nvidia Driver v565.57.01 on Linux Mint.
All applications are up to date.
Launch Command I use (I have also tried removing the added commands):
gamemoderun ~/.steam/steam/steamapps/common/Proton\ -\ Experimental/proton run ~/.steam/steam/steamapps/common/Deadlock/game/bin/win64/deadlock.exe -no_prewarm_map -novid -novsync -high -nojoy -threads 24 -vulkan +citadel_unit_status_use_new true

log output from the command:
wine: using kernel write watches, use_kernel_writewatch 1.
fsync: up and running.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
Fossilize INFO: Overriding serialization path: "/home/unverified/.steam/debian-installation/steamapps/shadercache/1422450/fozpipelinesv6/steamapprun_pipeline_cache".
 
I've attached a few log dumps of the issue and tagged numbers to them.
1) My own log, using the command args PROTON_LOG=1 WINEDEBUG=warn+all
2 & 3) A discord user's similar issue with the command args PROTON_LOG=1 and PROTON_LOG=1 WINEDEBUG=warn+all being used respectively.
 

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