Late Boss/ Tier 6 items

karhey.sit

New member
  1. Introduce late boss, which spawn after 30 minutes mark. After killing it, it can drop a neutral item which boost passive stats ( spirit power, weapon damage and etc). However, if the opponent killed the item bearer, it will drop and can be picked up by opponent and vice versa. It is optional to make the item temporary or permanent.
  2. Introduce item to repair guardian/walker/shrine, limited to 2 per team, cooldown 200-300 sec. Restore building hp by 50%. Item cost 4000 (between tier 2 and 3 )
  3. If buyback is not an option to be added in, add an item to reduce death timer (will say it in the next point)
  4. Tier 6 items (Average cost 8000)
  5. Spell blocker (block a single target spell): Recipe: improved spirit armor + 4000 soul. will get increase passive stats
  6. Timer reducer (reduce death time by 20%): Recipe: soul rebirth + 3000 soul, will get increase passive stats
 
Tier 6? Tier 5 was too boring for you? 2 is a boring item that would be relegated to supports who in turn suffer for it existing. 1 just makes deathballing even more powerful, which is the opposite of what this game needs.
 
Most of those items aren't worth the money, and even if they were, it'd be after maxing build. Most people don't get that long games.

And you skipped a tier...
 
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