Large hideout statue side access causes buggy behaviour

Struggled to think of an accurate title for this one. The attachments make it clear though.

The wee hideout cwtch seen in the screenshot can be accessed by pretty much all heroes in different ways (i.e. Ivy needs to crouch, others can walk right in, other others need to finicky spam jump/crouch etc). The problem is that it causes unintended sliding without animation nor input, weird wall jump spam behaviour, & even being able to get behind the statue where the camera breaks yet your gun still shoots at the aimed angle. Some of these are exemplified in the video attached.

Now, to now make readers ask why I even reported this bug: can this particular spot not be fixed though? I just find it fun to do tbh in the hideout. However, if spots like this exist in the actual game map for PVP/bots then 100% fix those spots. This is more of a 'just so the devs are aware', & if they wish to disappointing me and fix it anyway, then that's there freedom to do so. It is just a fun. stupid spot in the hideout to me is all.
 

Attachments

You fools! You think you can stop me from getting beyond the new invisible wall at this location? Well, sort of, actually. Let me explain the two clips here:
  1. Deadlock_video.01.mp4: shows that I can get behind simply by the other side (tunnel entrance side)
  2. Deadlock_video.02.mp4: I wasn't looking at her when she got in, but Silver managed to get in the initial way beyond the new invisible wall. No amount of movement spam got her out though, nor warp stone. Had to use rem tag along.
So yeah, an attempt was made to invisible wall it off but it hasn't quite worked out. Have fun revisiting this part of the hideout due to me reporting it here :)
 

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