Kill feed is ahead of actual kills in replay (and other audio/visual effects out of sync)

Wymel

Member
While watching a replay, I noticed that kills in the kill feed show up about 5 or so seconds before the actual kills happen in-game. I also noticed the same thing happening with the music and patron voice line when the midboss was killed and the rejuvenator descended, these audio effects both happened earlier than they normally do when playing the actual match. And finally, the same thing occurred at the end of the match when the "Victory" screen appeared. Both the audio (music and patron voice lines, etc.) and visual effects ("Victory" screen overlay) happened earlier than they normally should have.
I did not notice these delays while playing in the match myself, so I believe it's just happening in the replay.

Match: 125240
Build: 4300
 
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